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Tuesday, December 05, 2006

 

pokemon diamond and pearl tm/hm list.

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Pokemon Diamond TM/HM List
Version 1.0


# TABLE OF CONTENTS #
#~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*#

0) Updates
1) Introduction
2) TM List
3) HM List
4) Copyrights

@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@
@ 0) Updates @
@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@

Version 1.0
October 17, 2006
- Finished Pokemon Diamond TM/HM List

@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@
@ 1) Introduction @
@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@

Ever since Pokemon Blue, I have been a fan of the game. After that, I moved
on to Pokemon Gold and Silver. I always loved the attack animations
(especially Aeroblast). After that, I continued onward and played Pokemon
Sapphire, Ruby, Emerald, Fire Red, and Leaf Green. I enjoyed each game
thoroughly, despite the fact that I was not raising Pokemon through IVs. All
I cared about were how the attacks looked and how powerful they were. Now
that I have played Pokemon Diamond, I have discovered the usefulness of not
only having good attacks, but a decent strategy as well. This TM/HM FAQ is
here to provide people with a good idea of some of the attacks obtainable
in this game. I also give my personal opinion (suggestion) of the move.

Also, if you wish to find a certain TM or HM, just press Ctrl + F, type in
"TM##/HM##" (HM07, TM26, TM71, etc.) to quickly find the move you are looking
for. With that being said, I hope people find this FAQ useful.

@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@
@ 2) TM List @
@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@

Basic Outline:

TM##/HM## - A (J)

Type: B
PP: C
Power: D
Accuracy: E
Information: F
Location: G
2nd Location: H
Suggestion: I

## - What # of TM or HM it is (TM11, HM02, etc.)
A - Move name (Dragon Claw, Hyper Blast, etc.)
B - Move type (Ice, Ground, etc.)
C - Amount of PP that move has
D - Attack Power
E - Attack Accuracy
F - Information about the attack
G - Location of where the TM/HM can be found
H - If the TM has a second location, it will be shown here
I - Suggestion. My personal commentary on the move.
J - What kind of attack it is (Physical, Special, or Other). For example,
Bullet Seed is a physical attack, and Giga drain is a special attack. If
your Pokemon's attack is much higher than your special attack (and you
can land all 5 hits of Bullet Seed), Bullet Seed will do more damage
than Giga Drain (with the foe having exactly the same defense and
special defense). If the attack is Other, that means that it is not an
instant damage landing attack or does not land damage at all (Calm Mind,
Entice, etc.).

TM01 - Focus Punch (Physical)

Type: Fighting
PP: 20
Power: 150
Accuracy: 100
Information: Attacks after turn is over. Flinches if hit.
Location: Kurogane gate
Suggestion: Use this in combination with Substitute.

TM02 - Dragon Claw (Physical)

Type: Dragon
PP: 15
Power: 80
Accuracy: 100
Information: Nothing special as far as added effects go.
Location: Tengan Mountain
Suggestion: Good against dragon Pokemon.

TM03 - Water Pulse (Special)

Type: Water
PP: 20
Power: 60
Accuracy: 100
Information: 10% chance of confusion.
Location: Deserted Escape Path
Suggestion: Good if you like confusing the foe.

TM04 - Calm Mind (Other)

Type: Psychic
PP: 20
Power: ---
Accuracy: ---
Information: This raises special attack and special defense.
Location: Exchange at Fight Area with 48 (Battle Points)
Suggestion: If you can manage to do six of these, you will become nearly
invincible. Even one, though, can help.

TM05 - Roar (Other)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: Forces trainer to switch Pokemon. Also can be used to flee from
wild Pokemon.
Location: Route 213
Suggestion: A good counter for stat-increasing moves used on the foe.

TM06 - Toxic (Other)

Type: Poison
PP: 10
Power: ---
Accuracy: 85
Information: Poisons the foe. Poison gets stronger as turns progress.
Location: Exchange at Fight Area with 32 (Battle Points)
Suggestion: Great if you can land it on all the opponent's Pokemon.

TM07 - Hail (Other)

Type: Ice
PP: 10
Power: ---
Accuracy: ---
Information: Hail starts. Hurts all Pokemon except ice Pokemon.
Location: Route 217
Suggestion: Use with caution. It can backfire.

TM08 - Bulk Up (Other)

Type: Fighting
PP: 20
Power: ---
Accuracy: ---
Information: Boosts both attack and defense.
Location: Exchange at Fight Area with 48 (Battle Points)
Suggestion: Good for combo moves.

TM09 - Bullet Seed (Physical)

Type: Grass
PP: 30
Power: 10
Accuracy: 100
Information: This attacks 2-5 times per turn.
Location: Route 204
Suggestion: Good to start with, but you should not use it in competitive
battles.

TM10 - Hidden Power (Special)

Type: Normal
PP: 15
Power: ---
Accuracy: 100
Information: Type and power depends on the Pokemon.
Location: Kotobuki City
2nd Location: Exchange at Game Arcade with 6000 (Coins)
Suggestion: This can be good or bad depending on the opponent's Pokemon.

TM11 - Sunny Day (Other)

Type: Fire
PP: 5
Power: ---
Accuracy: ---
Information: This boosts fire-type moves for 5 turns. Only 1 turn required
for solarbeam.
Location: Route 212
Suggestion: Use with caution. It can backfire (but not too much).

TM12 - Taunt (Other)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: Taunts foe into using only attack-based moves.
Location: Route 211
Suggestion: Good way to prevent stat-increasing moves.

TM13 - Ice Beam (Special)

Type: Ice
PP: 10
Power: 95
Accuracy: 100
Information: 10% chance of becoming frozen.
Location: Route 216
2nd Location: Exchange at Game Arcade with 10000 (Tokens)
Suggestion: Awesome. This should be your ice move of choice.

TM14 - Blizzard (Special)

Type: Ice
PP: 5
Power: 120
Accuracy: 85
Information: 10% chance of becoming frozen.
Location: Buy at Tobari Department Store with 5500 (Money)
Suggestion: Great if you can land it.

TM15 - Hyper Beam (Special)

Type: Normal
PP: 5
Power: 150
Accuracy: 90
Information: Attacks for massive damage. Cannot attack second turn.
Location: Buy at Tobari Department Store with 7500 (Money)
Suggestion: Should be used as a finishing move.

TM16 - Light Screen (Other)

Type: Psychic
PP: 30
Power: ---
Accuracy: ---
Information: This lowers special attack damage.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: Great if you have a Blissey and all your opponent's Pokemon
use special attacks.

TM17 - Protect (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Prevents being attacked for that turn. It may fail if used
continuously.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: A good stalling move.

TM18 - Rain Dance (Other)

Type: Water
PP: 5
Power: ---
Accuracy: ---
Information: This boosts water-type moves for 5 turns. Thunder cannot miss.
Location: Route 213
Suggestion: Use with caution. It can backfire (but not too much).

TM19 - Giga Drain (Special)

Type: Grass
PP: 10
Power: 60
Accuracy: 100
Information: Half of the inflicted damaged is restored to user's HP.
Location: Route 209
Suggestion: Decent attack.

TM20 - Safeguard (Other)

Type: Normal
PP: 25
Power: ---
Accuracy: ---
Information: Prevents all status problems for the entire party.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: Good move.

TM21 - Frustration (Physical)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: The power is stronger the more the Pokemon hates you.
Location: Team Galaxy Warehouse
Suggestion: Use if your Pokemon hate you a bunch.

TM22 - Solarbeam (Special)

Type: Grass
PP: 10
Power: 120
Accuracy: 100
Information: Charges up the first turn and strikes the second.
Location: Buy at Tobari Department Store with 3000 (Money)
Suggestion: Good for grass-type Pokemon. Awesome when used with Sunny Day.

TM23 - Iron Tail (Physical)

Type: Steel
PP: 15
Power: 100
Accuracy: 75
Information: This may lower the foe's defense (10% chance).
Location: Iron Island
Suggestion: Powerful, but not accurate enough.

TM24 - Thunderbolt (Special)

Type: Electric
PP: 15
Power: 95
Accuracy: 100
Information: 10% chance of becoming paralyzed.
Location: Above the Power Plant (use surf to get it).
2nd Location: Exchange at Game Arcade with 10000 (Tokens)
Suggestion: Awesome. This should be your electric move of choice.

TM25 - Thunder (Special)

Type: Electric
PP: 10
Power: 120
Accuracy: 70
Information: 10% chance of becoming paralyzed.
Location: Buy at Tobari Department Store with 5500 (Money)
Suggestion: Great if you can land it. Awesome when used with Rain dance.

TM26 - Earthquake (Physical)

Type: Ground
PP: 10
Power: 100
Accuracy: 100
Information: If foe is using dig, damage is doubled.
Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Simply put, this move is quite incredible.

TM27 - Return (Physical)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: The power is stronger the more the Pokemon likes you.
Location: Lost Tower
2nd Location: Exchange at Game Arcade with 8000 (tokens)
Suggestion: Use if your Pokemon like you a bunch.

TM28 - Dig (Physical)

Type: Ground
PP: 10
Power: 80
Accuracy: 100
Information: Digs underground the first turn and attacks the second turn.
Location: Route 214
Suggestion: Good move to use if you want an earthquake alternative.

TM29 - Psychic (Special)

Type: Psychic
PP: 10
Power: 90
Accuracy: 100
Information: This may lower the foe's defense (10% chance).
Location: Exchange at Game Arcade with 10000 (Tokens)
Suggestion: Awesome. This should be your psychic move of choice.

TM30 - Shadow Ball (Special)

Type: Ghost
PP: 15
Power: 80
Accuracy: 100
Information: This may lower the foe's defense (20% chance).
Location: Route 210
2nd Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Awesome. This should be your ghost move of choice.

TM31 - Brick Break (Physical)

Type: Fighting
PP: 15
Power: 75
Accuracy: 100
Information: Destroys Reflect and Light Screen
Location: Exchange at Fight Area with 40 (Battle Points)
Suggestion: A decent fighting attack.

TM32 - Double Team (Other)

Type: Normal
PP: 15
Power: ---
Accuracy: ---
Information: Increases evasiveness
Location: Exchange at Game Arcade with 4000 (Tokens)
Suggestion: A risky move, but it could pay off.

TM33 - Reflect (Other)

Type: Psychic
PP: 20
Power: ---
Accuracy: ---
Information: This lowers attack damage.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: Decent defender.

TM34 - Shock Wave (Special)

Type: Electric
PP: 20
Power: 60
Accuracy: ---
Information: Never misses
Location: Route 215
Suggestion: If you like accuracy, this is for you.

TM35 - Flamethrower (Special)

Type: Fire
PP: 15
Power: 95
Accuracy: 100
Information: 10% chance of becoming burned.
Location: Exchange at Game Arcade with 10000 (Tokens)
Suggestion: Awesome. This should be your fire move of choice.

TM36 - Sludge Bomb (Special)

Type: Poison
PP: 10
Power: 90
Accuracy: 100
Information: 30% chance of becoming poisoned.
Location: Team Galaxy Warehouse
2nd Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Awesome. This should be your poison move of choice.

TM37 - Sandstorm (Other)
Type: Rock
PP: 10
Power: ---
Accuracy: ---
Information: A sandstorm starts. Hurts all Pokemon except ground, rock, and
steel Pokemon.
Location: Route 228
Suggestion: Use with caution. It can backfire.

TM38 - Fire Blast (Special)

Type: Fire
PP: 5
Power: 120
Accuracy: 85
Information: 10% chance of becoming burned.
Location: Trust Lake
2nd Location: Buy at Tobari Department Store with 5500 (Money)
Suggestion: Decent accuracy. Use only if you think your Pokemon is powerful
enough to knock out a foe in one hit with this move.

TM39 - Rock Tomb (Physical)

Type: Rock
PP: 10
Power: 50
Accuracy: 80
Information: This will lower the foe's speed
Location: Deserted Escape Path
Suggestion: This can become quite annoying if you use it properly, but it
can easily be countered. Try not to use this more than a couple
of times unless you have to.

TM40 - Aerial Ace (Physical)

Type: Flying
PP: 20
Power: 60
Accuracy: ---
Information: Never misses.
Location: Route 213
2nd Location: Exchange at Fight Area with 40 (Battle Points)
Suggestion: If you like accuracy, this is for you.

TM41 - Torment (Other)

Type: Dark
PP: 15
Power: ---
Accuracy: 100
Information: Foe is unable to use the same move twice in a row.
Location: Victory Road
Suggestion: This can become a pain for the opponent if used correctly.

TM42 - Facade (Physical)

Type: Normal
PP: 20
Power: 70
Accuracy: 100
Information: Doubles attack if burned, Poison, Paralyzed.
Location: Petalburg Gym
Suggestion: 160 Base Power Slaking + 140 attack move = ???
You do the math. :P

TM43 - Secret Power (Physical)

Type: Normal
PP: 20
Power: 70
Accuracy: 100
Information: The effect of this move depends on the location.
Location: Contact Square
Suggestion: If you know where you are, it's a good move.

TM44 - Rest (Other)

Type: Psychic
PP: 10
Power: ---
Accuracy: ---
Information: The user becomes asleep. Lasts 2 turns.
Location: Exchange at Game Arcade with 6000 (Tokens)
Suggestion: Great for Pokemon with high HP.

TM45 - Attract (Other)

Type: Normal
PP: 15
Power: ---
Accuracy: 100
Information: Makes the opposite gender less likely to attack (50%).
Location: Exchange at Fight Area with 32 (Battle Points)
Suggestion: Good if your opponent's Pokemon have the same gender and they
are opposite from the Pokemon on your team using charm.

TM46 - Thief (Physical)

Type: Dark
PP: 10
Power: 40
Accuracy: 100
Information: Has a chance of taking the foe's held item.
Location: Hakutai City
Suggestion: Useful when trying to get a foe's held item.

TM47 - Steel Wing (Physical)

Type: Steel
PP: 25
Power: 70
Accuracy: 90
Information: This may increase the user's defense (10%).
Location: Route 209
Suggestion: Decent steel maneuver.

TM48 - Skill Swap (Other)

Type: Psychic
PP: 10
Power: ---
Accuracy: 100
Information: Switches abilities with foe.
Location: Mio City (from a resident in the city)
Suggestion: Use strategically. It can backfire.

TM49 - Snatch (Other)

Type: Dark
PP: 10
Power: ---
Accuracy: 100
Information: This steals the effects of the foe's next move.
Location: Team Galaxy Warehouse
Suggestion: Good if the foe keeps using stat-increasing moves.

TM50 - Overheat (Special)

Type: Fire
PP: 5
Power: 140
Accuracy: 90
Information: This lowers the user's special attack.
Location: Hard Mountain
Suggestion: This can be a good alternative to Fire Blast.

TM51 - Feather Rest (Other)

Type: Flying
PP: 10
Power: ---
Accuracy: ---
Information: This restores half of Max HP.
Location: Route 210
Suggestion: Great recover move.

TM52 - Focus Bomb (Special)

Type: Fighting
PP: 5
Power: 120
Accuracy: 70
Information: This may lower the foe's speed.
Location: Buy at Tobari Department Store with 5500 (Money)
Suggestion: Great if you can land it.

TM53 - Energy Ball (Special)

Type: Grass
PP: 10
Power: 80
Accuracy: 100
Information: This may lower the foe's speed.
Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Great grass-based attack.

TM54 - False Swipe (Physical)

Type: Fighting
PP: 40
Power: 40
Accuracy: 100
Information: Always leaves the foe with at least 1 HP.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: Incredible when lowering legendary's HP for capture.

TM55 - Tide (Special)

Type: Water
PP: 10
Power: 65
Accuracy: 100
Information: Power is 130 if Pokemon's HP is less than half.
Location: Nomose Gym
Suggestion: Can be deadly if used strategically well.

TM56 - Hurl (Physical)

Type: Dark
PP: 10
Power: ???
Accuracy: 100
Information: This move hurls out the item the Pokemon is holding. The power
of the move depends on the item.
Location: Route 222
Suggestion: Use if you have a good item.

TM57 - Charge beam (Special)

Type: Electric
PP: 10
Power: 50
Accuracy: 90
Information: A high chance of raising the Pokemon's special attack.
Location: Nagisa Gym
Suggestion: A decent electric attack.

TM58 - Endure (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Always leaves the Pokemon with at least 1 HP. It may fail if
used continuously.
Location: Exchange at Game Arcade with 2000 (Tokens)
Suggestion: A good move for stalling.

TM59 - Dragon Pulse (Special)

Type: Dragon
PP: 10
Power: 90
Accuracy: 100
Information: Nothing special as far as added effects go.
Location: Victory Road
2nd Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: An excellent dragon attack. Good against dragon Pokemon.

TM60 - Drain Punch (Physical)

Type: Fight
PP: 5
Power: 60
Accuracy: 100
Information: Half of the inflicted damaged is restored to user's HP.
Location: Tobari Gym
Suggestion: Decent attack.

TM61 - Will-O-Wisp (Other)

Type: Fire
PP: 15
Power: ---
Accuracy: 75
Information: Burns the foe.
Location: Exchange at Fight Area with 32 (Battle Points)
Suggestion: Great if you can land it on all the opponent's Pokemon.

TM62 - Silver Wind (Special)

Type: Bug
PP: 5
Power: 60
Accuracy: 100
Information: May raise abilities.
Location: Route 212
Suggestion: Decent attack. Good if you can raise abilities.

TM63 - Freeze (Other)

Type: Dark
PP: 15
Power: ---
Accuracy: 100
Information: Prevents foe from using held items.
Location: Tobari City
Suggestion: Great if you want to disable leftovers or other items.

TM64 - Explosion (Physical)

Type: Normal
PP: 5
Power: 250
Accuracy: 100
Information: User faints with user.
Location: Slot Game
Suggestion: Use only as a last resort.

TM65 - Shadow Claw (Physical)

Type: Dark
PP: 15
Power: 70
Accuracy: 100
Information: Has a high chance of landing a critical hit.
Location: Yosuga Gym
Suggestion: Good if you can land critical hits.

TM66 - Quick Revenge (Physical)

Type: Dark
PP: 10
Power: 50
Accuracy: 100
Information: Power is 100 if foe attacks first.
Location: Route 215
Suggestion: Can be deadly if used strategically well.

TM67 - Recycle (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Recycles a used item for one more use.
Location: Hakutai Moutain
Suggestion: Can be deadly if used strategically well.

TM68 - Giga Attack (Physical)

Type: Normal
PP: 5
Power: 150
Accuracy: 90
Information: Attacks for massive damage. Cannot attack second turn.
Location: Exchange at Game Arcade with 20000 (Tokens)
Suggestion: Should be used as a finishing move.

TM69 - Rock Cart (Other)

Type: Rock
PP: 20
Power: ---
Accuracy: ---
Information: Greatly raises Pokemon's speed.
Location: Tengan Mountain
Suggestion: Decent move.

TM70 - Flash (Other)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: Lowers the foe's accuracy.
Location: Buy at Tobari Department Store with 1000 (Money)
Suggestion: Decent Move.

TM71 - Stone Edge (Physical)

Type: Rock
PP: 5
Power: 100
Accuracy: 80
Information: Has a high chance of landing a critical hit.
Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Great against flying Pokemon.

TM72 - Snow Slide (Physical)

Type: Ice
PP: 10
Power: 60
Accuracy: 100
Information: Power is 120 if foe attacks first.
Location: Kissaki Gym
Suggestion: Can be deadly if used strategically well.

TM73 - Thunder Wave (Other)

Type: Electric
PP: 20
Power: ---
Accuracy: 100
Information: Paralyzes the foe.
Location: Exchange at Fight Area with 32 (Battle Points)
Suggestion: Personally, I really like this move. Great as an annoyer.

TM74 - Gyro Ball (Physical)

Type: Steel
PP: 5
Power: ???
Accuracy: 100
Information: Power depends on the foe's speed.
Location: Exchange at Game Arcade with 15000 (Tokens)
Suggestion: Can be deadly if used strategically well.

TM75 - Swords Dance (Other)

Type: Normal
PP: 30
Power: ---
Accuracy: ---
Information: Sharply raises Pokemon's attack.
Location: Exchange at Game Arcade with 4000 (Tokens)
Suggestion: Can be deadly if used strategically well in combination with
attack moves.

TM76 - Stealth Rock (Other)

Type: Rock
PP: 20
Power: ---
Accuracy: ---
Information: Causes damage when opponent switches Pokemon.
Location: Kurogane Gym
Suggestion: This can be a good annoyer.

TM77 - Psych Up (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Copies the foe's effects and gives to the user.
Location: Route 211
Suggestion: Great to use if the foe has just used a lot of stat-increasing
moves.

TM78 - Entice (Other)

Type: Normal
PP: 20
Power: ---
Accuracy: 100
Information: If the foe is the opposite gender of the user, then the foe's
special attack will be lowered.
Location: Victory Road
Suggestion: Good if your opponent's Pokemon have the same gender and they
are opposite from the Pokemon on your team using charm.

TM79 - Dark Pulse (Special)

Type: Dark
PP: 15
Power: 80
Accuracy: 100
Information: May cause flinching.
Location: Victory Road
Suggestion: Great dark-type attack.

TM80 - Rock Slide (Physical)

Type: Rock
PP: 10
Power: 75
Accuracy: 90
Information: May cause flinching.
Location: Tengan Mountain
Suggestion: Decent attack.

TM81 - Scissor Cross (Physical)

Type: Bug
PP: 15
Power: 80
Accuracy: 100
Information: Nothing special as far as added effects go.
Location: Exchange at Fight Area with 64 (Battle Points)
Suggestion: Great bug-type attack.

TM82 - Sleep Talk (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Uses a random move in its own moveset while asleep.
Location: Hakutai Forest
Suggestion: Great way to counter the effects of sleep.

TM83 - Nature Blessing (Physical)

Type: Normal
PP: 15
Power: ???
Accuracy: 100
Information: The power of the move depends on the held berry.
Location: Buy at Tobari Department Store with 2000 (Money)
Suggestion: Use if you have a good berry.

TM84 - Poison Stab (Physical)

Type: Poison
PP: 20
Power: 80
Accuracy: 100
Information: Foe may become poisoned.
Location: Route 212
Suggestion: Use on Poison Pokemon with a high attack.

TM85 - Dream Eater (Special)

Type: Psychic
PP: 15
Power: 100
Accuracy: 100
Information: Half of the inflicted damaged is restored to user's HP. This
attack only works while the foe is asleep.
Location: Aspiration Lake Side
Suggestion: Great if you can land a Hypnosis + Dream Eater combination.

TM86 - Grass Rope (Special)

Type: Grass
PP: 20
Power: ???
Accuracy: 100
Information: Power depends on the foe's weight.
Location: Hakutai Gym
Suggestion: Can be deadly if used strategically well.

TM87 - Swagger (Other)

Type: Normal
PP: 15
Power: ---
Accuracy: 90
Information: Raises the foe's attack but also causes confusion
Location: Pokemon Mansion
Suggestion: Can be deadly if used strategically well.

TM88 - Beak Peck (Physical)

Type: Flying
PP: 20
Power: 60
Accuracy: 100
Information: Power is 120 if the foe is holding a berry.
Location: Sonou Town
Suggestion: Great if the foe is holding a berry.

TM89 - Somersault (Physical)

Type: Bug
PP: 20
Power: 70
Accuracy: 100
Information: User switches out automatically after attack.
Location: Exchange at Game Arcade with 6000 (Tokens)
Suggestion: Can be deadly if used strategically well.

TM90 - Substitute (Other)

Type: Normal
PP: 10
Power: ---
Accuracy: ---
Information: Creates a substitute using 1/4 of user's Max HP.
Location: Forest Manor
2nd Location: Exchange at Game Arcade with 2000 (Tokens)
Suggestion: Use this in combination with Focus Punch.

TM91 - Luster Cannon (Special)

Type: Steel
PP: 10
Power: 80
Accuracy: 100
Information: May lower the foe's special attack.
Location: Mio Gym
Suggestion: Use on a Steel Pokemon who has a high special attack.

TM92 - Trick Room (Other)

Type: Psychic
PP: 5
Power: ---
Accuracy: ---
Information: Slower Pokemon attack first for 5 turns.
Location: Route 213
Suggestion: Can be deadly if used strategically well in combination with
slow, high-attack Pokemon.

@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@
@ 3) HM List @
@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@


HM01 - Cut (Physical)

Type: Normal
PP: 30
Power: 50
Accuracy: 95
Information: Outside of battle, this cuts plants in the way. Inside of
battle, nothing special as far as added effects go.
Location: Shirona in Hakutai Forest
Suggestion: If you have to use it, put in on a Grass Pokemon.

HM02 - Fly (Physical)

Type: Flying
PP: 15
Power: 90
Accuracy: 95
Information: Outside of battle, this will be your main way of transporting
from one city to another quickly. Inside of battle, flies in
the sky the first turn and attacks the second turn.
Location: Team Galaxy Warehouse
Suggestion: A must have if you travel a lot.

HM03 - Surf (Special)

Type: Water
PP: 15
Power: 95
Accuracy: 100
Information: Outside of battle, this will allow you to travel across water.
Inside of battle, nothing special as far as added effects go.
Location: Kannagi Town Shrine
Suggestion: If you have a water Pokemon, definitely give it this.

HM04 - Strength (Physical)

Type: Normal
PP: 15
Power: 80
Accuracy: 100
Information: Outside of battle, this will allow you to move boulders. Inside
of battle, nothing special as far as added effects go.
Location: Top Floor of the Lost Tower
Suggestion: If you have to use it, put it on a Rock Pokemon.

HM05 - Fog Clear (Other)

Type: Flying
PP: 15
Power: ---
Accuracy: ---
Information: Outside of battle, this will clear the fog in foggy areas.
Inside of battle, this will lower the foe's evasiveness.
Location: Person in Safari Zone
Suggestion: I only used it once during game play. I would not recommend
it for a serious moveset.

HM06 - Rock Smash (Physical)

Type: Fighting
PP: 15
Power: 40
Accuracy: 100
Information: Outside of battle, this will allow you to break rocks. Inside
of battle, this may lower the foe's defense.
Location: Hiker at Tengan Mountain Entrance

HM07 - Waterfall (Physical)

Type: Water
PP: 15
Power: 80
Accuracy: 100
Information: Outside of battle, this will allow you to climb waterfalls.
Inside of battle, nothing special as far as added effects go.
Location: Jasmine in Nasagi City
Suggestion: Use on a Water Pokemon with a high attack.

HM08 - Rock Climb (Physical)

Type: Normal
PP: 20
Power: 90
Accuracy: 85
Information: Outside of battle, this will allow you to climb certain spots
on mountains. Inside of battle, this may inflict confusion upon
the foe.
Location: Route 217 (Behind a house)
Suggestion: Poor accuracy for power, in my opinion. Use if you have high
luck confusing the foe.


@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@
@ 4) Copyrights @
@~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~@

First off, you are not allowed to take this TM/HM FAQ and put it on your site
without my permission. If you plan on doing so, e-mail me, and if I give you
approval of posting copies of this, you HAVE to leave it EXACTLY the way it
is, word for word. Next, do not make copies of this and then sell for profit;
do not steal my work. If somebody finds this on another site, and you do not
believe that I gave permission, e-mail or IM me. As of right now, GameFAQs
is the only site allowed to host this FAQ.

Some information was from serebii.net, and some I found out myself. If you
need specifics, need help and do not understand something in my FAQ, or find
a spelling/capitalization/formatting error (I try to make my FAQs as free
from these as possible, but some grammatical changes may be resisted),
e-mail or IM me.

Original game Copyright (©) Nintendo. Copyright Nintendo/Game Freak, 2006.




|  

pokemon diamond and pearl item faq

===============================================================================
=@@@@@@@@@@*********************************************************@@@@@@@@@@=
=@@@@@@@@*@@@ @@@*@@@@@@@@=
=@@@@@@@*@@@@@@ COLLECTING ITEMS IN POKéMON DIAMOND AND PEARL @@@@@@*@@@@@@@=
=@@@@@@@*@@@@@@@ V0.3 @@@@@@@*@@@@@@@= @@@@@@*@@@@@@@=
=@@@@@@@@*@@@ @@@*@@@@@@@@=
=@@@@@@@@@@*********************************************************@@@@@@@@@@=
===============================================================================

/=====================/
/ Table of contents /
/=====================/
Overview, Tips, and Hints
I. About This guide
II. Places to get Items
A. Pokémarts
B. NPCs
C. Battle Tower and Game Corner
D. Itemfinder
E. Wild Hold Items
F. Pickup
G. In-Game Events
H. Trainer Pokémon Hold Items
I. Trades, GTS
J. Lottery
K. Nomose City Berry Lady
L. Pal Park Belt Guru
III. Item Collection Strategies
A. The "Gotta Steal 'em All" Strategy
B. Pickup and Prosper
C. Lotto Fever

Item List
I. Held Items Pocket
A. Aruseus Plates
B. Incenses
C. Stat Boosters
D. Evolution Items
E. Fossils
F. Miscellaneous
II. Health Items Pocket
A. Healing Items
B. Stat-Increasing Items
III. Ball Pocket
IV. TM/HM Pocket
A. TMs
B. HMs
V. Berry Pocket
VI. Mail Pocket
VII. Battle Booster Pocket
VIII. Key Items Pocket
IX. Secret Base Items
A. Dolls
B. Cushions
C. Appliances
X. Other Underground Items
A. Gems
B. Treasure
C. Traps


i. Credits
ii. Version History
iii. Contact Me


===============================================================================
===============================================================================
== OVERVIEW, TIPS, AND HINTS ==
===============================================================================
===============================================================================

/=======================/
/ I. About this guide /
/=======================/
-------------------------------------------------------------------------------
How many of you are looking for that one particular item you need for the
battle tower? Or maybe youd like to know how to get another awakening stone or
two? Are you just interested in finding lots of extras to trade on wifi? If you
can answer yes to any of those questions, you might find this guide
interesting. I happen to be an item hoarder on Pokémon games, and I want to
create a definitive guide to collecting those items. So lets get started!
-------------------------------------------------------------------------------



/=========================/
/ II. Places to get Items /
/=========================/

A. Pokémarts
-------------------------------------------------------------------------------
These places sell a variety of Healing Items, some Held Items, Pokéballs, and
Mail. They're a good place to look for all kinds of basic items. The department
store in Tobari City is also a great place to get a variety of things, from the
basic mart items to TMs and Held items. It's well worth checking out.
-------------------------------------------------------------------------------

B. NPCs
-------------------------------------------------------------------------------
Many of the characters in-game give you items. It's important to talk to
everyone you meet, because oftentimes you'll get an item you can't get anywhere
else.
-------------------------------------------------------------------------------

C. Battle Tower and the Game Corner
-------------------------------------------------------------------------------
These items are offered up as prizes. Things like TMs, held items, and other
useful items can be found in these places.
-------------------------------------------------------------------------------

D. Itemfinder
-------------------------------------------------------------------------------
Your itemfinder attachment for the Poketchi is a wonderful tool. It allows you
to locate the positions of all kinds of items, from very basic heal items and
Pokéballs all the way up to PP Ups and held items. It's a vital tool.
-------------------------------------------------------------------------------

E. Wild Hold Items
-------------------------------------------------------------------------------
Many of the Pokémon that appear in Diamond and Pearl are holding items. It's
common to hear about Magby and Elekid holding magmaboosters and
electroboosters, respectively. But there are also certain kinds of berries that
only can be found on wild Pokémon, not to mention expensive and otherwise
unobtainable goodies. Thievery is very rewarding in Pokémon!
-------------------------------------------------------------------------------

F. Pickup
-------------------------------------------------------------------------------
Several Pokémon have the useful ability called "Pickup" (Mono hiroi) that will
sometimes (10% of the time) allow that Pokémon to suddenly "pick up" an item
after a successful battle. The Pokémon doesn't have to participate in battle,
and it doesn't have to be concsious. Which items you can find depend on the
Pokémon's level, so it's important to choose wisely which level your Pickup
Pokémon will have (more on that later).
-------------------------------------------------------------------------------

G. In-game events
-------------------------------------------------------------------------------
Some items (especially key items) are only obtained by completing a certain
task or clearing a specific goal. These items are often important, and often
one of a kind.
-------------------------------------------------------------------------------

H. Trainer Pokémon hold items
-------------------------------------------------------------------------------
Some Pokémon owned by NPC trainers carry items. I don't know the specifics of
this yet, but I will add more as it comes in.
-------------------------------------------------------------------------------

I. Trades, GTS
-------------------------------------------------------------------------------
Sometimes, a Pokémon you get in trade will be holding an item. If it's one
you're trading for with a friend, you can often dictate what that item is,
through negotiations of the trade. With the GTS, it's anyone's game, and the
priority of whomever puts the Pokémon up for trade. Keep your eyes open for
good deals!
-------------------------------------------------------------------------------

J. Lottery
-------------------------------------------------------------------------------
In Kotobuki City, there's a building with a large television screen flashing on
the front of it. That's the TV station. Inside, you'll find a lady behind a
counter. Every day, you can talk to her and play the Pokémon lottery. Like in
previous games, it depends solely upon matching the drawn number against
trainer numbers on all your Pokémon - including the ones in the PC. You win a
prize for matching even one number, so it's important to check every day.
-------------------------------------------------------------------------------

K. Nomose City Berry Lady
-------------------------------------------------------------------------------
In Nomose City there's a house in the southwestern most corner that houses a
woman who travels all over Shinou collecting berries, and every day she will
gladly share her spoils with you. Every day she will give you one berry from
numbers 36-52, which comes in very handy, as some of them can only be found
through her and by stealing them from wild Pokémon (some of which only appear
in swarms). Making a daily trip to her house is not a bad habit to fall into.
-------------------------------------------------------------------------------

L. Pal Park Belt Guru
-------------------------------------------------------------------------------
Just to the left of the Pal Park, on Route 221, is a house. Inside you'll find
a man who seems to have a thing for Pokemon of particular levels, and for
belts! Every day he'll tell you he'd really love to see a pokemon of level
[insert level here]. Your job, should you choose to accept it, is to find a
Pokémon of that level and bring it to him before the day is done. If you
succeed, you will get one of three belts: A black belt, an Expert Belt, or a
Focus Strip. If you fail, you have to come back the next day and try a new
level.

Note that the levels he asks for are COMPLETELY random. He might ask you for
level 98 one day, and then level 5 the next. It's not a bad idea to check with
him every day either, and it's very easy to do, because when you enter the
Pal Park building for the first time, it is registered as a fly-able location.
-------------------------------------------------------------------------------

/=================================/
/ III. Item Collection Strategies /
/=================================/

A. The "Gotta Steal 'em All" Strategy
-------------------------------------------------------------------------------
Some items can only be obtained through item theft, and it's fortunate that
there are many options for doing this. Many Pokémon can learn one of these
three moves, which will allow you to steal the opponent Pokémon's held item:
Trick(this move exchanges your own held item with the opponent's, but if you
aren't holding one, it acts just like the others), Thief, and Covet. Of the
three, I must emphatically recommend Covet. It has the same base power as
Thief, and is four times the number of PP, at a whopping 40PP. Give it three PP
Ups or a PP Max and you'll find yourself with a thieving powerhouse capable of
stealing 64 times without a trip to the Pokémon center or using an ether. Watch
out for ghosts, however. Covet is normal and physical, so it won't hit ghosts
without help. That's where Odor Sleuth comes in handy.

My favorite thieves are Zigzagoon/Linoone. They learn both of these moves
naturally, and at fairly low levels too. As an added bonus, they also can come
with the ability Pickup, which is another handy item scavenging tactic (more on
it next). They are also hardy little critters, and have a great movepool.
You'll have to get your national dex to find one on the GTS or get a swarm, or
you can have a friend trade you one. They're definitely worth it!

If you want to steal held items, another thing that you'll find really handy is
the "Compoundeyes" ability. This ability increases your chances of running into
a wild Pokémon holding an item, but it only works if the compoundeyes Pokémon
is at the front of your team. You can do what I did and take any old Pokémon
with that ability and give him a smoke ball to hold. Look for the Pokémon you
want to steal from, and if you run into a different one, the smoke ball will
allow him to run away. Some Pokémon that have this ability are Nincada,
Butterfree, Venonat, and Yanma.
-------------------------------------------------------------------------------

B. Pickup and Prosper
-------------------------------------------------------------------------------
Many Pokémon come with the Pickup ability. Zigzagoon, Linoone, Phanphy, Meowth,
Aipom, Teddiursa, and Pachirisu are the known Pokémon. Keep in mind, however,
that some of them have alternate abilities too, so you may have to do some
searching to find one with Pickup. Zigzagoon and Linoone picked up a second
ability in Diamond and Pearl, so you'll have be careful with them.

A quick note about Pickup. The items you can get range greatly in rarity and
value, but one thing I have definitely noticed is that it DOES depend on level
like it did in Emerald. Here is a listing of the items you can get with Pickup,
and at what levels they are available. Thanks to TRE for this information!

Levels 1-10
--------------------------------------------------------------------------------
Potion (30%) Antidote (10%) Super Potion (10%) Great Ball (10%)
Repel (10%) Escape Rope (10%) Full Heal (10%) Hyper Potion (5%)
Ultra Ball (3%) Hyper Potion (1%) Nugget (1%)
--------------------------------------------------------------------------------

Levels 11-20
--------------------------------------------------------------------------------
Antidote (30%) Super Potion (10%) Great Ball (10%) Repel (10%)
Escape Rope (10%) Full Heal (10%) Hyper Potion (10%) Ultra Ball (5%)
Revive (3%) Nugget (1%) King's Rock (1%)
--------------------------------------------------------------------------------

Levels 21-30
--------------------------------------------------------------------------------
Super Potion (30%) Great Ball (10%) Repel (10%) Escape Rope (10%)
Full Heal (10%) Hyper Potion (10%) Ultra Ball (10%) Revive (5%)
Revive (3%) King's Rock (1%) Full Restore (1%)
--------------------------------------------------------------------------------

Levels 31-40
--------------------------------------------------------------------------------
Great Ball (30%) Repel (10%) Escape Rope (10%) Full Heal (10%)
Hyper Potion (10%) Ultra Ball (10%) Revive (10%) Rare Candy (5%)
Dark Stone (3%) Full Restore (1%) Ether (1%)
--------------------------------------------------------------------------------

Levels 41-50
--------------------------------------------------------------------------------
Repel (30%) Escape Rope (10%) Full Heal (10%) Hyper Potion (10%)
Ultra Ball (10%) Revive (10%) Rare Candy (10%) Dark Stone (5%)
Light Stone (3%) Ether (1%) White Herb (1%)
--------------------------------------------------------------------------------

Levels 51-60
--------------------------------------------------------------------------------
Escape Rope (30%) Full Heal (10%) Hyper Potion (10%) Ultra Ball (10%)
Revive (10%) Rare Candy (10%) Dark Stone (10%) Light Stone (5%)
Awaken Stone (3%) White Herb (1%) TM 44 (1%)
--------------------------------------------------------------------------------

Levels 61-70
--------------------------------------------------------------------------------
Full Heal (30%) Hyper Potion (10%) Ultra Ball (10%) Revive (10%)
Rare Candy (10%) Dark Stone (10%) Light Stone (10%) Awaken Stone (5%)
Full Restore (3%) TM 44 (1%) Elixir (1%)
--------------------------------------------------------------------------------

Levels 71-80
--------------------------------------------------------------------------------
Hyper Potion (30%) Ultra Ball (10%) Revive (10%) Rare Candy (10%)
Dark Stone (10%) Light Stone (10%) Awaken Stone (10%) Full Restore (5%)
Max Revive (3%) Elixir (1%) TM 01 (1%)
--------------------------------------------------------------------------------

Levels 81-90
--------------------------------------------------------------------------------
Ultra Ball (30%) Revive (10%) Rare Candy (10%) Dark Stone (10%)
Light Stone (10%) Awaken Stone (10%) Full Restore (10%) Max Revive (5%)
PP Up (3%) TM 01 (1%) Leftovers (1%)
--------------------------------------------------------------------------------

Levels 91-100
--------------------------------------------------------------------------------
Revive (30%) Rare Candy (10%) Dark Stone (10%) Light Stone (10%)
Awaken Stone (10%) Full Restore (10%) Max Revive (10%) PP Up (5%)
Max Elixir (3%) Leftovers (1%) TM 26 (1%)
--------------------------------------------------------------------------------

Each item has a percentage associated with it. These percentages are the result
of TRE's guess work, coupled with the percentages used in Emerald.


C. Lotto Fever
--------------------------------------------------------------------------------
I cannot stress how important it is to check the lotto number every day you
can. The prizes for this get very good very fast. My strategy for this is
simply to trade with many people, and do it as often as you can, because the
more trainer numbers you have in your PC and your party, the better chances you
have at a win. To increase your odds, try offering semi-decent Pokémon on the
GTS for crappy ones. :P Ask for common ones like Bippa and Mukkuru, and watch
the trainer numbers roll in. I would also recommend you keep all your traded
Pokémon in a separate area of your PC, so that you don't accidentally trade
them away. xD

Here are the prizes you can win. Note that they will be filled in as they are
confirmed by other players:

1. 1-number match - earns you an extra accessory in the fitting room upstairs.
2. 2-number match - earns you a PP Up.
3. 3-number match - Unknown
4. 4-number match - Unknown
5. 5-number match - Unknown, but suspected to be a Master Ball.
--------------------------------------------------------------------------------


================================================================================
================================================================================
== ITEM LIST ==
================================================================================
================================================================================
This list is divided into sections, depending on where in the pack they are
located. The only exception is secret base items, which do not show up in the
pack. They are stored in your underground bag, and in your PC when you place
them in your secret base.

/--------------------------------/
/ I. Held Items Pocket /
/--------------------------------/
These are items that your Pokémon can hold, and are contained in the first
compartment of your pack. Although it includes standard items like leftovers and
sharp claw, it also includes things that may not be intuitive, such as elemental
and evolution stones, escape ropes, fossils, and repels.

A. Aruseus Plates
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Blue Sky Plate Raises power of Flying Underground.
moves.
--------------------------------------------------------------------------------
Boulder Plate Raises power of Rock moves. Tengan Mountain Peak.
--------------------------------------------------------------------------------
Dragon Plate Raises power of Dragon Underground
moves.
--------------------------------------------------------------------------------
Fire Orb Plate Raises power of Fire moves. Hard mountain - on the
far left, use your item-
finder on the wall to
find this.
--------------------------------------------------------------------------------
Fist Plate Raises power of Fighting Rt. 215 - near the
moves. beginning of the route,
use cut to get to this.
--------------------------------------------------------------------------------
Great Land Plate Raises power of Ground Kurogane Gate - go to the
Moves. basement, across the
water, and use strength
to move the boulder.
Right near it will be
this.
--------------------------------------------------------------------------------
Green Plate Raises power of Grass moves. On rt. 210, down the
stream and up the first
waterfall, This is hidden
in the wall alongside the
empty patch of land.
--------------------------------------------------------------------------------
Icicle Plate Raises power of Ice moves. After picking up HM08
from outside the house on
the west side of Rt. 217,
talk to the man inside
the house to get this.
--------------------------------------------------------------------------------
Iron Plate Raises power of Steel moves. Steel Island (use
itemfinder on a lowered
part of the floor).
--------------------------------------------------------------------------------
Larva plate Raises power of Bug moves. Underground
--------------------------------------------------------------------------------
Long Face Plate Raises power of Dark moves. Forest Manor - first room
on the left in the
upstairs area.
Underground.
--------------------------------------------------------------------------------
Mysterious Plate Raises power of Psychic Zui Ruins. Underground.
moves.
--------------------------------------------------------------------------------
Poison Ooze Plate Raises power of Poison
moves.
--------------------------------------------------------------------------------
Spirit Plate Raises power of Ghost moves. Contact Sqaure, outside
of the building on the
right. Underground.
--------------------------------------------------------------------------------
Thunder Plate Raises power of Electric Underground.
moves.
--------------------------------------------------------------------------------
Water Drop Plate Raises power of Water moves. Underground, Route 220 -
on the left-south route,
on the beach south of two
bikini girls.
--------------------------------------------------------------------------------

B. Incenses
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Charming Incense Zui Ruins
--------------------------------------------------------------------------------
Clear Incense Lowers rate of encounters On Rt. 221, on the grass-
with wild Pokémon. filled path going North,
to the west of the house.
--------------------------------------------------------------------------------
Eerie Incense Raises power of Psychic
attacks.
--------------------------------------------------------------------------------
Flower Incense Raises power of Grass Surf across the pool to
attacks. the west of the Pokémon
mansion, and go inside
the hedges to find this.
--------------------------------------------------------------------------------
Full Stomach Incense Holder always attacks last. Near the Tobari City Gym,
Attach to female snorlax use Rock Climb to climb
when breeding to create a up to this.
Munchlax egg.
--------------------------------------------------------------------------------
Lax Incense Enemy's accuracy is lowered
by 5%. Attach to female
Wobbuffet and breed to
create a Wynaut egg.
--------------------------------------------------------------------------------
Lucky Incense Doubles the amount of money Route 204 Cave.
rewards from battle.
--------------------------------------------------------------------------------
Rock Incense Raises power of Rock Inside the Tatara
attacks. Ironworks building, near
the southeast side, where
there are 3 left-pointing
tiles all together.
--------------------------------------------------------------------------------
Sea Incense Any water type move's power Surf across the lake on
is increased by 5%. Attach the southwest edge of Rt.
to female Marril or 204 to find it.
Azumarrill and breed to get
an Azurrill egg.
--------------------------------------------------------------------------------
Small Wave Incense Raises power of Water On Rt. 210, use waterfall
attacks. on the second waterfall
down the stream, and
continue on until you
find this.
--------------------------------------------------------------------------------

C. Stat Boosters
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Adherence Glasses Raises Sp. Attack, but can In the house in the far
only stick to one attack. northwestern corner of
Kannagi city, talk to the
man wearing glasses any-
time between 4am and 10am
to receive these.
--------------------------------------------------------------------------------
Adherence Scarf Raises speed, but can only Battle Tower Prize (48
stick to one attack. BP).
--------------------------------------------------------------------------------
Black Belt Raises power of Fighting There is a house on Rt.
moves by 10%. 221 that is just to the
left of the Pal Park.
Inside you will find a
man, and he will say he
wants to see a Pokémon of
a certain level. Bring
him a Pokémon of that
level, and he will either
give you this, an Expert
Belt, or a Focus Strip.
--------------------------------------------------------------------------------
Black Sludge Recovers HP for Poison type Held by wild Gregguru and
holders, but lowers HP for Dokurogu.
others.
--------------------------------------------------------------------------------
Blackglasses Raises power of Dark moves In the house in the far
by 10%. northwestern corner of
Kannagi city, talk to the
man wearing glasses any-
time between 10am and
8pm to receive these.
--------------------------------------------------------------------------------
Blue Scarf Enhances beauty in Super
Contests.
--------------------------------------------------------------------------------
Brightpowder Lowers opponent's accuracy. Battle Tower Prize (48
BP).
--------------------------------------------------------------------------------
Charcoal Raises power of Fire moves Rt. 227 - in the area
by 10%. with 2 ponds, it's the
Pokéball near the right
pond.
--------------------------------------------------------------------------------
Choice Band Multiplies 1st move's power Battle Tower Prize (48
by 1.5x if physical. BP).
--------------------------------------------------------------------------------
Concentration Band Slightly raises power of Battle Tower Prize (48
physical moves (10%). BP).
--------------------------------------------------------------------------------
Diamond Orb Raises the steel and dragon After catching Diaruga,
type moves of Diaruga. look around the Tengan
platform to find this.
Pokémon Diamond only.
--------------------------------------------------------------------------------
Dragon Fang Raises power of Dragon Held by wild Bagon,
moves by 10%. Shelgon and Salamence.
--------------------------------------------------------------------------------
Expert Belt Slightly raises power of There is a house on Rt.
super-effective moves. 221 that is just to the
left of the Pal Park.
Inside you will find a
man, and he will say he
wants to see a Pokémon of
a certain level. Bring
him a Pokémon of that
level, and he will either
give you this, a Black
Belt, or a Focus Strip.
--------------------------------------------------------------------------------
Focus Lens Accuracy increases if user Game Corner Prize (1000
is attacked first by foe coins). Also held by wild
in a turn. Yanma and Megayanma.
--------------------------------------------------------------------------------
Green Scarf Enhances smart stat in
Super Contests.
--------------------------------------------------------------------------------
Hard Stone Raises power of Rock moves Underground. Also held by
by 10%. wild Corsola, Nosepass,
Dainoosu, Aron, Lairon,
and Aggron.
--------------------------------------------------------------------------------
Leftovers Every turn, the holder Held by wild Munchlax and
gains 1/16 of max HP. Snorlax. Pickup (81-100).
--------------------------------------------------------------------------------
Life Orb Increases attack damage Hard mountain, below the
(~1.3x), but decreases HP cave entrance.
by 10% whenever holder deals
damage.
--------------------------------------------------------------------------------
Light Ball Doubles special attack when Held by wild Pikachu.
held by Pikachu.
--------------------------------------------------------------------------------
Lucky Punch Critical hit ratio rises Held by wild Pinpuku.
when held by Chansey.
--------------------------------------------------------------------------------
Macho Brace EV gains are doubled, but
speed is lowered (speed will
return to normal when this
item is removed).
--------------------------------------------------------------------------------
Magnet Raises power of Electric Iron Island - inside of
moves by 10%. the cave, you can find
this down in the area
where you team up with
Gen, by a Black Belt and
Battle Girl.
--------------------------------------------------------------------------------
Magnifying Glass Slightly raises accuracy of
moves.
--------------------------------------------------------------------------------
Metal Powder If attached to ditto, its Held by wild Ditto.
defense and special def. are
raised by 50%.
--------------------------------------------------------------------------------
Metronome Raises power of a move by Game Corner Prize (1000
10% (up to max 200%) if coins). Held by wild
used consecutively. Perappu, Koroboshi, and
Korotokku
--------------------------------------------------------------------------------
Miracle Seed Raises power of Grass moves Back of Sono-oh Flower
by 10%. Garden (accessable by
surfing from Route 205 to
the Tatara Ironworks,
then going south). Also
held by wild Cherinbo and
Cherimu.
--------------------------------------------------------------------------------
Mystic Water Raises power of Water moves Held by wild Castform.
by 10%. South of Nomose. Surf
East and North to get to
a place with no trees.
--------------------------------------------------------------------------------
Nevermeltice Raises power of Ice moves by Held by wild Yukikaburi
10%. and Yukinooh. Also in the
Kissaki Ice Cavern.
--------------------------------------------------------------------------------
Pearl Orb Raises the water and dragon After catching Parukia,
type moves of Parukia. look around the Tengan
platform to find this.
Pokémon Pearl only.
--------------------------------------------------------------------------------
Pink Scarf Enhances cute stat in Super
Contests.
--------------------------------------------------------------------------------
Poison Barb Raises power of Poison moves Near the back of Rt. 206.
by 10%. Held by wild Subomi,
Roselia, Rozureido,
Beequeen, Scorpi,
Dorapion, Beedrill,
Tentacool, Tentacruel,
and Quilfish.
--------------------------------------------------------------------------------
Power Ankle Lowers speed; increases EVs Battle Tower Prize (16
for speed by adding 4 Speed BP).
EVs to the normal EV gain
per gain of Exp.
--------------------------------------------------------------------------------
Power Band Lowers speed; increases EVs Battle Tower Prize (16
for Sp. Defense by adding 4 BP).
Sp. Defense EVs to the
normal EV gain per gain of
Exp.
--------------------------------------------------------------------------------
Power Belt Lowers speed; increases EVs Battle Tower Prize (16
for Defense by adding 4 BP).
Defense EVs to the normal
EV gain per gain of Exp.
--------------------------------------------------------------------------------
Power Lens Lowers speed; increases EVs Battle Tower Prize (16
for Sp. Attack by adding 4 BP).
Sp. Attack EVs to the
normal EV gain per gain of
Exp.
--------------------------------------------------------------------------------
Power Waist Lowers speed; increases EVs Battle Tower Prize (16
for HP by adding 4 HP EVs BP).
to the normal EV gain per
gain of Exp.
--------------------------------------------------------------------------------
Power Wrist Lowers speed; increases EVs Battle Tower Prize (16
for Attack by adding 4 BP).
Attack EVs to the normal EV
gain per gain of Exp.
--------------------------------------------------------------------------------
Quick Claw Holder may attack first. Held by wild Sandshrew,
Sandslash, Sneasel,
Weavile, Meowth, Persian,
and Zangoose. Kotobuki
City (Big house above the
Pokémart).
--------------------------------------------------------------------------------
Red Scarf Enhances Cool stat in Super
Contests.
--------------------------------------------------------------------------------
Red Thread If user becomes infatuated,
foe becomes infatuated too.
--------------------------------------------------------------------------------
Scope Lens Increases chances of a Game Corner Prize (1000
critical hit. coins). Battle Tower
Prize (48 BP).
--------------------------------------------------------------------------------
Sharp Beak Raises power of Flying Held by wild Doduo,
moves by 10%. Dodrio, and Fearow.
--------------------------------------------------------------------------------
Shell Bell Holder recovers 1/8 damage In Yosuga City, two
inflicted on opponent. buildings to the east of
the PokéMart, take the
elevator up and talk to
the girl.
--------------------------------------------------------------------------------
Silk Scarf Raises power of Normal Game Corner Prize (1000
moves by 10%. coins).
--------------------------------------------------------------------------------
Silverpowder Raises power of Bug moves In Route 205, near either
by 10%. entrance to Hakutai
Forest, you can use Cut
to access an area that
has this.
--------------------------------------------------------------------------------
Soft Sand Raises power of Ground Tengan Mountain (North).
moves by 10%. Held by wild Trapinch,
Diglett, and Dugtrio.
--------------------------------------------------------------------------------
Soul Dew Raises Latios' and Latias' Held by wild Latios and
Sp. Attack and Sp. Defense Latias.
by 50%.
--------------------------------------------------------------------------------
Spell Tag Raises power of Ghost moves Route 217, talk to the
by 10%. lady inside of the
eastern house. Held by
wild Shuppet and Banette.
--------------------------------------------------------------------------------
Stick If attached to Farfetch'd, Held by wild Farfetch'd.
critical hit ratio rises.
--------------------------------------------------------------------------------
Thick Club If attached to Cubone or Held by wild Cubone and
Marowak, their attack Marowak.
doubles.
--------------------------------------------------------------------------------
Twistedspoon Raises power of Psychic Held by wild Abra,
moves by 10%. Kadabra, and Alakazam.
--------------------------------------------------------------------------------
Wisdom Glasses Slightly raises power of In the house in the far
special moves by 10%. northwestern corner of
Kannagi city, talk to the
man wearing glasses any-
time between 8pm and
4am to receive these.
--------------------------------------------------------------------------------
Yellow Scarf Enhances tough stat in
Super Contests.
--------------------------------------------------------------------------------

D. Evolution Items
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Awakening Stone Use to awaken a sleeping Pickup (51-100). Tengan
Pokémon. Also used to evolve Mountain (North). Surf
Male Kirlia into Erureido. across the southern pool
of water to find it.
--------------------------------------------------------------------------------
Dark Stone Use to evolve Misdreavus Pickup (31-100). Inside
into Muumaji the Warehouse in Tobari
City, past the door that
requires the Warehouse
Key.
--------------------------------------------------------------------------------
Deepseascale Use to evolve Clamperl into Held by wild Gorebyss,
Gorebyss. Clamperl's Sp. Relicanth, Chinchou, and
Defense doubles when this is Lanturn.
held by Clamperl.
--------------------------------------------------------------------------------
Deepseatooth Use to evolve Clamperl into Held by wild Huntail,
Huntail. Clamperl's Sp. Carvanha, and Sharpedo.
Attack doubles when this is
held by Clamperl.
--------------------------------------------------------------------------------
Dragon Scale Use to evolve Seadra into Held by wild Horsea,
Kingdra. Seadra, Kingdra, Dratini,
Dragonair, and Dragonite.
--------------------------------------------------------------------------------
Eerie Patch Used to evolve Porygon2 Rt. 225
into PorygonZ.
--------------------------------------------------------------------------------
Electrobooster Use to evolve Electabuzz Held by wild Elekid,
into Elekible Electabuzz, and Elekible.
--------------------------------------------------------------------------------
Fire Stone Use to evolve many types of Underground. Tatara
Fire Pokémon. Ironworks (x2).
--------------------------------------------------------------------------------
King's Rock Use to evolve many types of Pickup. Held by wild
Pokémon. Also may make the Poliwhirl, Poliwrath,
opponent flinch if holding Politoed, Slowking, and
Pokémon does damage. Hariyama. Pickup (11-30).
--------------------------------------------------------------------------------
Leaf Stone Use to evolve many types of Underground. Back of
Grass Pokémon. Sonou Flower Garden
(accessable by Surfing
from Route 205 to the
Tatara Ironworks, then
going south).
--------------------------------------------------------------------------------
Light Stone Use to evolve Togetic into Pickup. Also found near
Togekiss, and Roselia into the Iron Island cave
Rosered. exit.
--------------------------------------------------------------------------------
Magmabooster Use to evolve Magmar into Held by wild Magby,
Buuburn. Magmar, and Buuburn.
--------------------------------------------------------------------------------
Metal Coat Use to evolve Onix into Held by wild Magnemite,
Steelix. Magneton, Beldum, Metang,
Metagross, Doomiraa,
Dootakun, and Jibacoil.
Iron Island, inside of
the lone house. Talk to
Tougan in there after
obtaining the Crescent
Feather and curing the
boy in Mio City and he'll
give you the Metal Coat.
--------------------------------------------------------------------------------
Moon Stone Use to evolve many different Underground, Held by wild
Pokémon. Cleffa, Clefairy,
Clefable, and Lunatone.
--------------------------------------------------------------------------------
Protector Use to evolve Rhydon into Rt. 228(?).
Dosaidon
--------------------------------------------------------------------------------
Round Stone Use to evolve Pinpuku into Held by wild Pinpuku,
Chansey. Chansey, and Blissey.
Also found in Lost Tower.
--------------------------------------------------------------------------------
Sharp Claw Use to evolve Sneasel into Battle Tower Prize (48
Weavile. BP). Near the end of
Victory Road, by the
Veteran Trainer, head
west and you'll
eventually find this.
--------------------------------------------------------------------------------
Sharp Fang Use to evolve Gligar into Battle Tower Prize (48
Glion. BP). Outside the Battle
Tower (left side).
--------------------------------------------------------------------------------
Spirit World Cloth Use to evolve Dusclops into Route 224(?).
Yonowaaru.
--------------------------------------------------------------------------------
Thunder Stone Use to evolve many kinds of Underground. Nagisa City,
Pokémon. southeast side of town,
near the rock shaped like
a Munchlax.
--------------------------------------------------------------------------------
Up-Grade Use to evolve Porygon into Once you get the national
Porygon2. Pokédex, Professor Oak
will give you this. His
House is in Hakutai city,
near the bottom of town.
--------------------------------------------------------------------------------
Water Stone Use to evolve many kinds of Underground. Route 213,
Pokémon. use Surf along the beach
and then Surf your way
through the rocks. It's
in that area.
--------------------------------------------------------------------------------
Sun Stone Use to evolve many kinds of Underground, held by wild
Pokémon. Solrock.
--------------------------------------------------------------------------------


E. Fossils
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Claw Fossil Revive to make Anorith Underground
--------------------------------------------------------------------------------
Dome Fossil Revive to make Kabuto Underground
--------------------------------------------------------------------------------
Helix Fossil Revive to make Omanyte Underground
--------------------------------------------------------------------------------
Helmet Fossil Revive to make Tatetopusu Underground (Prl. Only)
--------------------------------------------------------------------------------
Old Amber Revive to make Aerodactyl Underground
--------------------------------------------------------------------------------
Root Fossil Revive to make Lileep Underground
--------------------------------------------------------------------------------
Shield Fossil Revive to make Zugaidosu Underground (Diam. Only)
--------------------------------------------------------------------------------


F. Miscellaneous
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Amulet Coin Doubles money earned after Contact Square, in the
battles. northeast corner, inside
the left building.
--------------------------------------------------------------------------------
Beautiful Skin Allows holder to switch out. Held by wild Venomoth,
Beautifly, and Dustox.
--------------------------------------------------------------------------------
Big Mushroom Rare Mushroom. Sells high. Held by wild Paras and
Parasect. Also found with
itemfinder.
--------------------------------------------------------------------------------
Big Pearl Rare Pearl. Sells high. Held by wild Shellder,
Cloyster, Gulpin, Swalot,
and Clamperl.
--------------------------------------------------------------------------------
Black Steel Orb Lowers speed of holder, and Underground. Iron Island:
makes flying types and take the first set of
levitate Pokémon vulnerable stairs on the left,
to ground moves. defeat the trainer, and
pick up the Black Steel
Orb.
--------------------------------------------------------------------------------
Blue Shard Trade with the blonde girl Underground.
inside the house on route
212. The house is marked
with a sign, and there is a
girl with a pink umbrella
outside it. She will trade
TMs for them.
--------------------------------------------------------------------------------
Cleanse Tag Wild Pokémon encounter rate
decreases.
--------------------------------------------------------------------------------
Cold Rock Increases the number of Underground.
turns for Hail by 3.
--------------------------------------------------------------------------------
Escape Rope Allows immediate escape from Once unlocked, sold at
caves/dungeons, and takes all Pokémarts. Also can
you to the door in which you be found with Pickup (1-
entered. 60).
--------------------------------------------------------------------------------
Everstone The holder does not evolve. Underground. Also held by
wild Geodude, Graveler,
and Golem.
--------------------------------------------------------------------------------
EXP. Share The holder gains half of the After collecting Pokédex
exp. gained from a battle. data on at least 40
If the holder participates species, Professor
in battle, then he/she gets Nanakamado's assistant
an equal share in the gives this to you. He is
remaining exp, divided in the Hakutai City gate
amongst all party members beyond cycling road.
who participated.
--------------------------------------------------------------------------------
Flame Orb Induces burn status to Battle Tower Prize (16
holder. BP).
--------------------------------------------------------------------------------
Focus Band May prevent fainting. Battle Tower Prize (48
BP).
--------------------------------------------------------------------------------
Focus Strip Leaves 1 HP if hit by OHKO There is a house on Rt.
moves when HP is full. 221 that is just to the
left of the Pal Park.
Inside you will find a
man, and he will say he
wants to see a Pokémon of
a certain level. Bring
him a Pokémon of that
level, and he will either
give you this, a Black
Belt, or an Expert Belt.
Battle Tower Prize (48
BP)
--------------------------------------------------------------------------------
Green Shard Trade with the blonde girl Underground.
inside the house on route
212. The house is marked
with a sign, and there is a
girl with a pink umbrella
outside it. She will trade
TMs for them.
--------------------------------------------------------------------------------
Heart Scale A pretty scale. Trade to Underground. Also held by
the move relearner in wild Luvdisc.
Nomose City to teach a
Pokémon a forgotten move.
--------------------------------------------------------------------------------
Hooked Spikes User loses HP every turn, Held by wild Cacnea and
but damages foe too if the Cacturne.
foe uses a physical attack.
--------------------------------------------------------------------------------
Hot Rock Increases the number of Underground.
turns for Sunny Day by 3.
--------------------------------------------------------------------------------
Crucial Stone Necessary to make Mikaruge Underground.
appear.
--------------------------------------------------------------------------------
Large Root Portion of HP recovered Held by wild Lileep and
increases when using Cradily.
recovery moves such as
moonlight, recover, etc.
--------------------------------------------------------------------------------
Light Clay Prolongs the effect of Underground.
Reflect and Light Screen.
--------------------------------------------------------------------------------
Lucky Egg Doubles the amount of Exp. Held by wild Chansey and
gained by holder in battle. Blissey.
--------------------------------------------------------------------------------
Max Repel Depending on first Pokémon's Available in all
level, no wild Pokémon Pokémarts once unlocked.
encounters for 250 steps.
--------------------------------------------------------------------------------
Mental Herb Prevents Attraction.
--------------------------------------------------------------------------------
Nugget Gold Nugget. Sell high. Zui Ruins, held by wild
Grimer and Muk. Also
found with Itemfinder.
Pickup (1-20).
--------------------------------------------------------------------------------
Pearl Small pearl. Sell low. Itemfinder. Also held by
wild Shellder and
Cloyster.
--------------------------------------------------------------------------------
Powerful Herb Allows user to omit first Battle Tower Prize (32
turn of charge-up required BP).
moves (such as solarbeam,
etc.).
--------------------------------------------------------------------------------
Precious Bone Valuable fossilized bone. Underground. Also can be
Sell high. found at the spot where
you capture Giradina.
After you have captured
it, left the cave, and
come back to the same
spot.
--------------------------------------------------------------------------------
Red Shard Trade with the blonde girl Underground. Rt. 213,
inside the house on route outside of the Hotel
212. The house is marked Grand Lake.
with a sign, and there is a
girl with a pink umbrella
outside it. She will trade
TMs for them.
--------------------------------------------------------------------------------
Repel Depending on 1st Pokémon's Available in all
level, no wild Pokémon Pokémarts once unlocked.
encounters for 100 steps. Pickup (1-50).
--------------------------------------------------------------------------------
Sandy Rock Increases the number of Underground.
turns for Sandstorm's
effect by 3.
--------------------------------------------------------------------------------
Scythe Claw Increases the number of Held by wild Sneasel and
turns for trapping type Weavile. Found in the
attacks (such as whirlpool, secret area of the Lost
fire spin, wrap, etc.). Cave, hidden under
Cycling Road.
--------------------------------------------------------------------------------
Slow Tail Holder always attacks last. Held by wild Slowpoke,
Lickitung, and
Beruberuto.
--------------------------------------------------------------------------------
Smoke Ball Always allows the holder to Held by wild Koffing and
flee from wild Pokémon Weezing.
battles.
--------------------------------------------------------------------------------
Soothe Bell The holder's happiness
raises more easily.
--------------------------------------------------------------------------------
Star Dust Pretty dust. Sell low. Held by wild Staryu and
Starmie.
--------------------------------------------------------------------------------
Star Piece Pretty star-shaped jewel. Held by wild Staryu,
Sell high. Starmie, and Jirachi.
Also found underground.
--------------------------------------------------------------------------------
Stickiness Fertilizer
--------------------------------------------------------------------------------
Super Repel Depending on 1st Pokémon's Available in all
level, no wild Pokémon Pokémarts once unlocked.
encounters for 200 steps.
--------------------------------------------------------------------------------
Sweet Honey Use on brown trees to Sold by the old man in
attract certain Pokémon. the far northwestern
When used in grass, on corner of Sonou Town for
water, or in caves, is used 100 yen. Also held by
to attract wild Pokémon wild Mitsuhoney. Also
(just like Sweet Scent). found through
Mitsuhoney's special
ability, "Honey Collect,"
which gives it a random
chance of picking up a
sweet honey.
--------------------------------------------------------------------------------
Tiny Mushroom A small mushroom. Sell low. Held by wild Paras and
Parasect. Also found by
itemfinder.
--------------------------------------------------------------------------------
Toxic Orb Induces poison status to Battle Tower Prize (16
holder. BP).
--------------------------------------------------------------------------------
Wet Rock Prolongs the effects of Rain Underground.
Dance.
--------------------------------------------------------------------------------
White Herb Cures any stat effect. Battle Tower Prize (32
BP), Pickup (41-60).
--------------------------------------------------------------------------------
Yellow Shard Trade with the blonde girl Underground.
inside the house on route
212. The house is marked
with a sign, and there is a
girl with a pink umbrella
outside it. She will trade
TMs for them.
--------------------------------------------------------------------------------


/--------------------------------/
/ II. Health Items Pocket /
/--------------------------------/
These are items that heal and/or help your Pokémon grow. These include standard
items like Potions, Status healers, Revives, Ethers, Rare Candies, and Vitamins.

A. Healing Items
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Antidote Heals Poison. Available in all
Pokémarts once unlocked.
Rt. 212 (rainy area),
Forest Manor, Safari
Zone, Rt. 204, and
Hakutai Forest. Pickup
(1-20).
--------------------------------------------------------------------------------
Burn Heal Heals burn. Available in all
Pokémarts once unlocked.
Pokémon Mansion (in the
trash), Tatara Ironworks,
and Rt. 206.
--------------------------------------------------------------------------------
Elixir Recovers 10 PP for all Itemfinder. Iron Island,
moves. Lost Cave, Rt. 212, and
Team Galaxy HQ. Pickup
(61-80).
--------------------------------------------------------------------------------
Ether Revovers 10 PP for one Itemfinder, Pickup (31-
move. 50). Hakutai Forest, Rt.
215, Tengan Mountain
(south), and Rt. 220.
--------------------------------------------------------------------------------
Fresh Water Recovers 50 HP. Tobari Department Store.
--------------------------------------------------------------------------------
Full Heal Heals all status conditions Available in all
except confusion and Pokémarts once unlocked.
attraction. Rt. 215, Victory Road.
Pickup (1-70).
--------------------------------------------------------------------------------
Full Restore Recovers Max HP and heals Available in all
all status conditions. Pokémarts once unlocked.
Pickup (21-40, 61-100).
Tengan Mountain (North),
Victory Road.
--------------------------------------------------------------------------------
Hyper Potion Recovers 200 HP. Available in all
Pokémarts once unlocked.
Pickup (1-80). Rt. 210
--------------------------------------------------------------------------------
Ice Heal Heals freezing. Available in all
Pokémarts once unlocked.
Rt. 216
--------------------------------------------------------------------------------
Lemonade Recovers 80 HP. Tobari Department Store.
--------------------------------------------------------------------------------
Max Elixir Recovers all PP of all Itemfinder. Valley Power
moves. Plant (itemfinder, right
side of the windmill
behind the fence - you
will need surf), Tengan
Mountain (North). Pickup
(91-100).
--------------------------------------------------------------------------------
Max Ether Recovers all PP of one Itemfinder. Victory Road
move. (Second floor, north).
--------------------------------------------------------------------------------
Max Potion Recovers Max HP. Available in all
Pokémarts once unlocked.
Tatara Ironworks - use
your itemfinder outside
the building.
--------------------------------------------------------------------------------
Max Revive Revives fainted Pokémon and Itemfinder. Rt. 213 (use
recovers max HP. rock climb to get to a
house with a man inside.
Look inside his trash to
find this). You can use
Rock Climb on the rocks
in the western side of
Rt. 213 to reach a field
of tall grass. Use your
itemfinder here. Team
Galaxy HQ. Tengan
Mountain South. Victory
Road (1st floor, use
itemfinder). Pickup (71-
100). Underground.
--------------------------------------------------------------------------------
Moo Moo Milk Recovers 100 HP. Held by wild Miltank. Can
also be bought at the
Pokémon Cafe at the end
of Rt. 210, for 500 yen.
--------------------------------------------------------------------------------
Parlyz Heal Heals Paralysis. Available in all
Pokémarts once unlocked.
Aspiration Lake area,
Safari Zone, Rt. 204,
Hakutai Forest. Pickup.
--------------------------------------------------------------------------------
Potion Recovers 20 HP. Available in all
Pokémarts once unlocked.
Pickup (1-10). Safari
Zone, Rt. 202, Kurogane
Mine, Valley Power Plant,
Hakutai Forest, Rt. 205.
--------------------------------------------------------------------------------
Revive Revives fainted Pokémon and Available in all
recovers half max HP. Pokémarts once unlocked.
Also found underground.
Pickup(11-100). Lost
Cave, Rt. 211 (west) -
use your itemfinder on
the rock just inside the
cave. Rt. 207 - use your
itemfinder near the
beginning of the route.
Lost tower. Rt. 212 -
rainy area. Tengan
Mountain North - behind a
boulder. Tengan Mountain
South.
--------------------------------------------------------------------------------
Soda Pop Recovers 60 HP. Tobari Department Store.
--------------------------------------------------------------------------------
Super Potion Recovers 50 HP. Available in all
Pokémarts once unlocked.
Kurogane City - talk to
the man with the machop
near the mine entrance.
Rt. 205 - south of the
house. Hakutai City. Rt.
207. Safari Zone. Pickup
(1-30)
--------------------------------------------------------------------------------

B. Stat-Increasing Items
================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Calcium Boosts your Sp. Att EVs Battle Tower Prize (1BP).
by 10. Tobari City Dept. Store.
Rt. 209
--------------------------------------------------------------------------------
Carbos Boosts your Speed EVs by Battle Tower Prize (1BP).
10. Tobari City Dept. Store.
Rt. 222, Rt. 208, Rt. 220
--------------------------------------------------------------------------------
HP Up Boosts your HP EVs by 10. Battle Tower Prize (1BP).
Tobari City Dept. Store.
Rt. 204. Tengan Mountain
(North) - hidden in the
wall between two rocks.
Use your itemfinder.
--------------------------------------------------------------------------------
Iron Boosts your Defense EVs by Battle Tower Prize (1BP).
10. Tobari City Dept. Store.
Rt. 217, Rt. 208 - use
your itemfinder on the
wall near where you have
to use rock smash to get
to it. Tengan Mountain
(South) - go out to where
you access the west side
of rt. 207, and use Rock
Smash to get to this.
Iron Island - will need
itemfinder.
--------------------------------------------------------------------------------
PP Max Raises a move's number of
PP to its highest level
(+60%).
--------------------------------------------------------------------------------
PP Up Raises a move's number of -Outside the Team Galaxy
PP by 20%. Building in Tobari City.
-Rt. 213, near the pool.
-Surf in the Northeast
Corner of Hakutai City
and use Itemfinder.
-Tengan Mountain Peak.
-Pickup (81-100).
--------------------------------------------------------------------------------
Protein Boosts your Attack EVs by Battle Tower Prize (1BP).
10. Tobari City Dept. Store.
Rt. 221, Tengan Mountain:
northern pool. Rt. 212
south side - use your
itemfinder to find this
in a patch of flowers.
Rt. 213 - use rock climb
to find this.
--------------------------------------------------------------------------------
Rare Candy Boost your Pokémon up one -Zui Ruins, -Rt. 214 -
Level. near the entrance to the
Tobari City building
after surfing across the
lake, -Tengan Mountain
(North), -Rt. 213 -
hidden in the wall where
you have to use Rock
Climb on two sets of
rocks in a row, -Victory
Road, -Lost Cave,
-Pickup (21-100). -Battle
Tower Prize (48 BP).
--------------------------------------------------------------------------------
Zinc Boosts your Sp. Defense EVs Battle Tower Prize (1BP).
by 10. Tobari City Dept. Store.
Rt. 212 (Rainy area). Rt.
211 (east) - use your
itemfinder. Team Galaxy
HQ. Victory Rd.
--------------------------------------------------------------------------------

/--------------------------------/
/ III. Ball Pocket /
/--------------------------------/
These are simply that - Pokéballs. This compartment in your Pack will hold all
the types of Pokéballs you can get, from normal Monster Balls all the way up to
special ones like Heal balls and Dark balls.

================================================================================
Item Name Effect Location(s)
================================================================================
Dark Ball 4x Catch Rate if Night-time Kissaki City, Zui Town, and
or in Dark Areas Nomose City Pokémarts. Also
Pokémon League
--------------------------------------------------------------------------------
Dive Ball If underwater, a 3.5 times
chance of catching a Pokémon
otherwise its a Normal Chance
of Catching a Pokémon
--------------------------------------------------------------------------------
Great Ball 1.5x Chance of Catching a Once first unlocked, is
Pokémon than using a standard available at any Pokémon mart and
Pokéball at Tobari Dept. Store. Pickup (1-
40).
--------------------------------------------------------------------------------
Health Ball Heals the Pokémon upon Masago Town, Kurogane City, Sonou
capture Town, Hakutai City, and Yosuga
City Pokémarts, and the Pokémon
League.
--------------------------------------------------------------------------------
Luxury Ball Normal Chance of Catching a Nagisa City Pokémart, and the
Pokémon, makes it easier for Pokémon League.
the Pokémon to like you
--------------------------------------------------------------------------------
Masterball Always captures the Pokémon. Receive from Akagi after beating
Only 1 him in the Team Galaxy HQ.
--------------------------------------------------------------------------------
Nest Ball The Lower the Pokémon's Hakutai City, Yosuga City, Zui
Level, the Higher chance Town, and Nomose City Pokémarts,
of capture and the Pokémon League.
--------------------------------------------------------------------------------
Net Ball Normal Chance of Catching a Kurogane City, Sonou Town,
Pokémon unless it's a Bug or Hakutai City, Yosuga City, and
Water type in which it's a Zui Town Pokémarts, and the
3x normal chance Pokémon League.
--------------------------------------------------------------------------------
Park Ball 100% Capture Rate. Pal Park.
Pal Park only
--------------------------------------------------------------------------------
Pokéball Normal Chance of Catching Once first unlocked, is available
a Pokémon at any Pokémart and at Tobari
Dept. Store.
--------------------------------------------------------------------------------
Precious Ball Normal Chance of Catching
a Pokémon
--------------------------------------------------------------------------------
Premium Ball Normal Chance of Catching Purchase ten or more Pokéballs at
a Pokémon one time, and you receive one
Premium Ball as a bonus.
Available anywhere Pokéballs are
sold.
--------------------------------------------------------------------------------
Quick Ball For every 5 turns in Battle, Mio City, Kissaki City, and
the capture rate decreases Nomose City Pokémarts, and the
Pokémon League.
--------------------------------------------------------------------------------
Repeat Ball A 3 times chance of capturing Mio City Pokémart and the
Pokémon if you already have Pokémon League.
one of the same breed,
otherwise it's a Normal Chance
of Catching a Pokémon
--------------------------------------------------------------------------------
Safari Ball 1.5x Chance of Catching a You receive 30 of these for use
Pokémon. Safari Zone Only in the Safari Zone, per visit.
--------------------------------------------------------------------------------
Timer Ball For Every Ten Turns in Mio City and Kissaki City
battle, the chance of Pokémarts, Kannagi Town Friendly
catching the Pokémon rises Shop, and the Pokémon League
--------------------------------------------------------------------------------
Ultra Ball 2x Chance of Catching a Once first unlocked, is available
Pokémon than using a at any Pokémart and at Tobari
standard Pokéball Dept. Store. Pickup (1-90)
--------------------------------------------------------------------------------


/--------------------------------/
/ IV. TM/HM Pocket /
/--------------------------------/
These are any and all TMs and HMs that you can find. There are nearly a hundred
TMs, and eight HMs.

A. TMs
================================================================================
No. Name Effect Type Kind Pow. Acc. PP Location(s)
================================================================================
TM01 Focus Punch The user Fight Phys 150 100 20 Kurogane Gate. Pickup
flinches (71-90).
if hit.
--------------------------------------------------------------------------------
TM02 Dragon Claw -- Dragon Phys 80 100 15 Tengan Mountain
--------------------------------------------------------------------------------
TM03 Water Pulse May confuse Water Spec 60 100 20 Deserted Escape Path
the foe.
--------------------------------------------------------------------------------
TM04 Calm Mind Raises SP. Psychic Other -- -- 20 Battle Tower prize
ATK and SP. (48 BP)
Defense.
--------------------------------------------------------------------------------
TM05 Roar Makes the Normal Other -- 100 20 Route 213
foe flee to
end the
battle.
--------------------------------------------------------------------------------
TM06 Toxic Poisons the Poison Other -- 85 10 Battle Tower prize
foe with an (32 BP), Rt. 212 -
intensi- near the end of the
fying toxin swamp.
--------------------------------------------------------------------------------
TM07 Hail Summons a Ice Other -- -- 10 Route 217, Rt. 212 -
hailstorm trade with the girl
that in the house for ten
strikes green shards.
every turn.
--------------------------------------------------------------------------------
TM08 Bulk Up Boosts both Fight Other -- -- 20 Battle Tower prize
ATTACK and (48 BP)
DEFENSE.
--------------------------------------------------------------------------------
TM09 Bullet Seed Shoots 2 to Grass Phys 10 100 30 Route 204
5 seeds in
a row to
strike the
foe.
--------------------------------------------------------------------------------
TM10 Hidden The effect- Normal Spec ?? 100 15 Kotobuki City,
Power iveness Exchange at Game
varies with Arcade (6000 coins).
the user.
--------------------------------------------------------------------------------
TM11 Sunny Day Boosts the Fire Other -- -- 5 Route 212 - trade
power of with the girl in the
FIRE- type house for ten red
moves for 5 shards.
turns.
--------------------------------------------------------------------------------
TM12 Taunt Taunts the Dark Other -- 100 20 Route 211
foe into
only using
attack moves.
--------------------------------------------------------------------------------
TM13 Ice Beam An icy beam Ice Spec 95 100 10 Route 216
that may Exchange at Game
freeze the Arcade (10000 coins).
foe.
--------------------------------------------------------------------------------
TM14 Blizzard An icy Ice Spec 120 70 5 Tobari Department
storm that Store, Wisdom Lake -
may freeze field of grass by the
the foe. cave.
--------------------------------------------------------------------------------
TM15 Hyper Beam Powerful,
but leaves Normal Spec 150 90 5 Tobari Department
the user Store
immobile
next turn.
--------------------------------------------------------------------------------
TM16 Light Lowers SP. Psychic Other -- -- 30 Tobari Department
Screen ATK damage. Store
--------------------------------------------------------------------------------
TM17 Protect Evades Normal Other -- -- 10 Tobari Department
attack, but Store
may fail if
used in
succession.
--------------------------------------------------------------------------------
TM18 Rain Dance Boosts the Water Other -- -- 5 Water Route 213, Rt.
power of 212 - Trade with the
WATER- type girl in the house
moves for 5 for ten red shards.
turns.
--------------------------------------------------------------------------------
TM19 Giga Drain Steals half Grass Spec 60 100 10 Route 209
the damage
inflicted.
--------------------------------------------------------------------------------
TM20 Safeguard A mystical Normal Other -- -- 25 Tobari Department
force Store
prevents
all status
problems.
--------------------------------------------------------------------------------
TM21 Frustration Stronger Normal Phys ?? 100 20 Team Galaxy Warehouse
if the Exchange at Game
TRAINER is Arcade (8000 coins).
disliked.
--------------------------------------------------------------------------------
TM22 Solarbeam Absorbs Grass Spec 120 100 10 Tobari Department
light in Store
one turn,
then attacks
next turn.
--------------------------------------------------------------------------------
TM23 Iron Tail May lower Steel Phys 100 75 15 Iron Island
DEFENSE of
the foe.
--------------------------------------------------------------------------------
TM24 Thunderbolt A strong Elec Spec 95 100 15 Above the Power Plant
electrical Exchange at Game
attack that Arcade (10000 coins).
may paralyze
the foe.
--------------------------------------------------------------------------------
TM25 Thunder May cause Elec Spec 120 70 10 Tobari Department
paralysis. Store, Aspiration
Lake - field of tall
grass by the cave.
--------------------------------------------------------------------------------
TM26 Earthquake A powerful Ground Phys 100 100 10 Lost Cave, Pickup
quake, but (91-100). Battle
has no Tower Prize (80 BP).
effect on
flying foes.
--------------------------------------------------------------------------------
TM27 Return Increases Normal Phys ?? 100 20 Lost Tower, Exchange
in power at Game Arcade (8000
with Coins).
friendship.
--------------------------------------------------------------------------------
TM28 Dig Digs Ground Phys 80 100 10 Route 214
underground
the first
turn and
strikes
next turn.
--------------------------------------------------------------------------------
TM29 Psychic May lower Psychic Spec 90 100 10 Exchange from Game
the foe's Arcade (10000 coins).
SP. DEF. Rt. 211 - northern
side of the route,
use rock smash to get
to a place you rock
climb. Climb them to
get to this TM.
--------------------------------------------------------------------------------
TM30 Shadow Ball May lower Ghost Spec 80 100 15 Route 210. Battle
the foe's Tower Prize (64 BP).
SP. DEF.
--------------------------------------------------------------------------------
TM31 Brick Break Destroys Fight Phys 75 100 15 Battle Tower prize
barriers (40 BP). Kurogane
such as Gate: basement of the
REFLECT cave, beyond the bike
and causes ramp.
damage.
--------------------------------------------------------------------------------
TM32 Double Team Raises Normal Other -- -- 15 Exchange from Game
evasiveness. Arcade (4000 coins).
Lost Cave - near
Miniskirt Miyuki and
Youngster Yuuto.
--------------------------------------------------------------------------------
TM33 Reflect Weakens Psychic Other -- -- 20 Tobari Department
physical Store
attacks.
--------------------------------------------------------------------------------
TM34 Shock Wave A fast and Elec Spec 60 -- 20 Route 215
unavoidable
electric
attack.
--------------------------------------------------------------------------------
TM35 Flame- May burn Fire Spec 95 100 15 Exchange from Game
thrower the foe. Arcade (10000 coins).
Tatara Ironworks -
Next to the furnace
by which Mr. Tatara
is standing.
--------------------------------------------------------------------------------
TM36 Sludge Bomb May also Poison Spec 90 100 10 Team Galaxy Warehouse
poison. Battle Tower Prize
(80 BP)
--------------------------------------------------------------------------------
TM37 Sandstorm Causes a Rock Other -- -- 10 Route 228, Rt. 212 -
sandstorm trade with the girl
that rages in the house for ten
for several yellow shards.
turns.
--------------------------------------------------------------------------------
TM38 Fire Blast May burn Fire Spec 120 85 5 Trust Lake, Tobari
the foe. Department Store.
--------------------------------------------------------------------------------
TM39 Rock Tomb Stops the Rock Phys 50 80 10 Deserted Escape Path
foe from (Rt. 204)
moving with
rocks and
cuts SPEED.
--------------------------------------------------------------------------------
TM40 Aerial Ace Extremely Flying Phys 60 -- 20 Route 213. Battle
speedy and Tower Prize (40 BP).
unavoidable
attack.
--------------------------------------------------------------------------------
TM41 Torment Stops foe's Dark Other -- 100 15 Victory Road
successive
use of a move.
--------------------------------------------------------------------------------
TM42 Facade Boosts Normal Phys 70 100 20 Zui Town
ATTACK when
burned,
paralyzed,
or poisoned.
--------------------------------------------------------------------------------
TM43 Secret Effects Normal Phys 70 100 20 Contact Square
Power vary by
location.
--------------------------------------------------------------------------------
TM44 Rest The user Psychic Other -- -- 10 Exchange from Game
sleeps for Arcade (6000 coins).
2 turns, Pickup (51-70).
restoring HP
and status.
--------------------------------------------------------------------------------
TM45 Attract Makes the Normal Other -- 100 15 Battle Tower prize
opposite (32 BP) Contact
gender less Square - northern
likely to part of the field.
attack.
--------------------------------------------------------------------------------
TM46 Thief While Dark Phys 40 100 10 Hakutai City -
attacking, outside Galaxy
it may steal Building. Requires
the foe's Cut.
held item.
--------------------------------------------------------------------------------
TM47 Steel Wing Strikes the Steel Phys 70 90 25 Route 209
foe with
hard wings
spread wide.
--------------------------------------------------------------------------------
TM48 Skill Swap The user Psychic Other -- -- 10 Mio City Resident
swaps
abilities
with the
target.
--------------------------------------------------------------------------------
TM49 Snatch Steals the Dark Other -- -- 10 Team Galaxy Warehouse
effects of
the move the
foe uses next.
--------------------------------------------------------------------------------
TM50 Overheat Allows a Fire Spec 140 90 5 Hard Mountain
full-power
attack, but
sharply
lowers SP.
ATK.
--------------------------------------------------------------------------------
TM51 Feather Restores Flying Other -- -- 10 Route 210
Rest half of
max HP, but
causes user
to be
vulnerable
to ground
moves for
one turn.
--------------------------------------------------------------------------------
TM52 Focus Bomb May lower Fight Spec 120 70 5 Tobari Department
foe's SP.DEF Store
one stage
--------------------------------------------------------------------------------
TM53 Energy Ball May lower Grass Spec 80 100 10 Battle Tower Prize
foe's SP.DEF (64 BP).
one stage.
--------------------------------------------------------------------------------
TM54 False Swipe Leaves the Normal Phys 40 100 40 Tobari Department
foe with at Store
least 1 HP.
--------------------------------------------------------------------------------
TM55 Tide Power Water Spec 65 100 10 Nomose Gym
doubles if
foe's HP is
less than
half
--------------------------------------------------------------------------------
TM56 Hurl Hurls out Dark Phys ?? 100 10 Route 222
held item,
power
depends on
held item
--------------------------------------------------------------------------------
TM57 Charge Beam High chance Elec Spec 50 90 10 Nagisa Gym
of raising
user's SP.
ATT one stage
--------------------------------------------------------------------------------
TM58 Endure Endures any Normal Other -- -- 10 Exchange at Game
attack for Arcade (2000 coins).
1 turn,
leaving at
least 1HP.
--------------------------------------------------------------------------------
TM59 Dragon Pulse -- Dragon Spec 90 100 10 Victory Road. Battle
Tower Prize (80 BP).
--------------------------------------------------------------------------------
TM60 Drain Punch User Fight Phys 60 100 5 Tobari Gym
recovers
half the
damage
inflicted
--------------------------------------------------------------------------------
TM61 Will-o-wisp Burns the Fire Other -- 75 15 Battle Tower Prize
foe. (32 BP)
--------------------------------------------------------------------------------
TM62 Silver Wind May raise Bug Spec 60 100 5 Route 212
abilities.
--------------------------------------------------------------------------------
TM63 Freeze Foe is Dark Other -- 100 15 Tobari City
unable to
use held
items
--------------------------------------------------------------------------------
TM64 Explosion Inflicts Normal Phys 250 100 5 Slot Game
severe
damage but
makes the
user faint.
--------------------------------------------------------------------------------
TM65 Shadow Claw High Ghost Phys 70 100 15 Yosuga Gym
critical
hit ratio
--------------------------------------------------------------------------------
TM66 Quick Power Dark Phys 50 100 10 Route 215
Revenge doubles if
user
receives
damage first

--------------------------------------------------------------------------------
TM67 Recycle Recycles a Normal Other -- -- 10 Hakutai Mansion
used item
for one
more use.
--------------------------------------------------------------------------------
TM68 Giga Attack User cannot Normal Phys 150 90 5 Exchange at Game
attack next Arcade (20000 coins).
turn
--------------------------------------------------------------------------------
TM69 Rock Cart Raises Rock Other -- -- 20 Tengan Mountain
user's
SPEED two
stages
--------------------------------------------------------------------------------
TM70 Flash Cuts foe's Normal Other -- 100 20 Tobari Department
accuracy. Store, Rt. 207 - Cave
outside Kotobuki
City. Take the north
path and use rock
smash to get to this.
--------------------------------------------------------------------------------
TM71 Stone Edge High Rock Phys 100 80 5 Battle Tower Prize
critical (80 BP). Victory
hit ratio Road.
--------------------------------------------------------------------------------
TM72 Snow Slide Power Ice Phys 60 100 10 Kissaki Gym
doubles
if user
receives
damage
first
--------------------------------------------------------------------------------
TM73 Thunder Paralyzes Elec Other -- 100 20 Battle Tower Prize
Wave the foe. (32 BP)
--------------------------------------------------------------------------------
TM74 Gyro Ball Power Steel Phys ?? 100 5 Exchange at Game
depends on Arcade (15000 coins).
foe's SPEED
--------------------------------------------------------------------------------
TM75 Swords Sharply Normal Other -- -- 30 Exchange at Game
Dance raises Arcade (4000 coins).
ATTACK.
--------------------------------------------------------------------------------
TM76 Stealth Causes Rock Other -- -- 20 Kurogane Gym
Rock damage when
foe switches
Pokémon
--------------------------------------------------------------------------------
TM77 Psych Up Copies the Normal Other -- -- 10 Route 211
foe's
effect(s)
and gives
to the user.
--------------------------------------------------------------------------------
TM78 Entice Lowers Normal Other -- 100 20 Victory Road, Rt.
opposite 204 - cut the bush by
gender foe's the twins. The girl
SP.ATT two back there will give
stages this to you.
--------------------------------------------------------------------------------
TM79 Dark Pulse May cause Dark Spec 80 100 15 Victory Road
foe to
flinch
--------------------------------------------------------------------------------
TM80 Rock Slide May cause Rock Phys 75 90 10 Tengan Mountain
flinching.
--------------------------------------------------------------------------------
TM81 Scissor -- Bug Phys 80 100 15 Battle Tower Prize
Cross (64 BP). Rt. 221, at
the end of the
southeast path
leading to the Pal
Park.
--------------------------------------------------------------------------------
TM82 Sleep Talk Uses an own Normal Other -- -- 10 Hakutai Forest
move
randomly
while asleep.
--------------------------------------------------------------------------------
TM83 Nature Power and Normal Phys ?? 100 15 Tobari Department
Blessing type of Store
move depends
on the held
berry
--------------------------------------------------------------------------------
TM84 Poison Stab May poison Poison Phys 80 100 20 Route 212
foe
--------------------------------------------------------------------------------
TM85 Dream Eater Takes one Psychic Spec 100 100 15 Aspiration Lake Side
half the
damage
inflicted
on a
sleeping foe.
--------------------------------------------------------------------------------
TM86 Grass Rope Power Grass Spec ?? 100 20 Hakutai Gym
increases
if foe is
heavy
--------------------------------------------------------------------------------
TM87 Swagger Confuses Normal Other -- 90 15 Pokémon Mansion
the foe,
but also
sharply
raises
ATTACK.
--------------------------------------------------------------------------------
TM88 Beak Peck Power Flying Phys 60 100 20 Sonou Town
doubles
if foe is
holding a
berry
--------------------------------------------------------------------------------
TM89 Somersault User Bug Phys 70 100 20 Exchange at Game
switches Arcade (6000 coins).
out Mio City - get on the
automatically dock to the ship on
after attack the west side of town
and surf south.
You'll find a secret
area that contains
this TM.
--------------------------------------------------------------------------------
TM90 Substitute Creates a Normal Other -- -- 10 Forest Manor, Game
decoy Arcade Prize (2000
using 1/4 coins).
of the
user's max
HP.
--------------------------------------------------------------------------------
TM91 Luster May lower Steel Spec 80 100 10 Mio Gym
Cannon foe's
SP.ATT one
stage
--------------------------------------------------------------------------------
TM92 Trick Room Slower Psychic Other -- -- 5 Route 213
Pokémon
attacks
first in
5 turns
--------------------------------------------------------------------------------


B. HMs
================================================================================
No. Name Effect Type Kind Pow. Acc. PP Location(s)
================================================================================
HM01 Cut Cuts Normal Phys 50 95 30 Shirona in Hakutai
small trees Forest
outside of
battle.
--------------------------------------------------------------------------------
HM02 Fly Flies up Flying Phys 90 95 15 Team Galaxy Warehouse
on first
turn, then
strikes the
next turn.
takes user
to familiar
town of
choice out-
side of
battle.
--------------------------------------------------------------------------------
HM03 Surf Allows Water Spec 95 100 15 Kannagi Town Shrine
user to
travel over
water out-
side of
battle.
--------------------------------------------------------------------------------
HM04 Strength Allows Normal Phys 80 100 15 Top Floor of the Lost
user to Tower
move heavy
boulders.
--------------------------------------------------------------------------------
HM05 Fog Clear Lowers Flying Other -- -- 15 Person in Safari Zone
foe's
evasiveness
--------------------------------------------------------------------------------
HM06 Rock May lower Fight Phys 40 100 15 Hiker at Tengan
Smash DEFENSE. Mountain Range
Smashes Entrance
brittle rocks
outside of
battle.
--------------------------------------------------------------------------------
HM07 Waterfall Allows Water Phys 80 100 15 Jasmine in Nasagi
user to City
climb
waterfalls
outside of
battle.
--------------------------------------------------------------------------------
HM08 Rock May induce Normal Phys 90 85 20 Route 217
Climb confusion.
Allows user to
scale rock
walls.
--------------------------------------------------------------------------------

/--------------------------------/
/ V. Berry Pocket /
/--------------------------------/
These are any and all berries that you can find. These can be used for various
purposes, from helping Pokémon out in battle, to making Pofin to feed to your
Pokémon for contests.

================================================================================
No. Berry Name Effect Location(s)
================================================================================
#01 Cheri Berry Heals Paralysis Held by wild Nyaruma and
Bunyatto. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#02 Chesto Berry Heals Sleeping Held by wild Spinda,
Whismur, Loudred, and
Exploud. Transfer in via Pal
Park.
--------------------------------------------------------------------------------
#03 Pecha Berry Heals Poison Held by wild Sukapuu,
Sukatanku, Poochyena, and
Mightyena. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#04 Rawst Berry Heals Burn Held by wild Vulpix,
Ninetales, Numel, and
Camerupt. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#05 Aspear Berry Heals Frozen Status Held by wild Smoochum and
Jynx. Transfer in via Pal
Park.
--------------------------------------------------------------------------------
#06 Leppa Berry Recovers 10PP to an attack Held by wild Mime Jr.,
Cleffa, Clefairy, and
Clefable. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#07 Oran Berry Recovers 10HP Held by wild Pichu, Pikachu,
Raichu, Sentret, Furret,
Shuckle, Zigzagoon, Linoone,
and Biidaru. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#08 Persim Berry Heals Confusion Held by wild Kecleon and
Girafarig. Transfer in via
Pal Park.
--------------------------------------------------------------------------------
#09 Lum Berry Heals Any Status Condition Held by wild Sheimi and Mew.
Transfer in via Pal Park.
--------------------------------------------------------------------------------
#10 Sitrus Berry Recovers 30HP Held by wild Biidaru,
Furret, and Linoone.
Transfer in via Pal Park.
--------------------------------------------------------------------------------
#11 Figy Berry Recovers 1/8 HP and confuses Transfer in via Pal Park.
any Pokémon that doesnt like
Spicy Flavour.
--------------------------------------------------------------------------------
#12 Wiki Berry Recovers 1/8 HP and confuses Transfer in via Pal Park.
any Pokémon that doesnt like
Dry Flavour.
--------------------------------------------------------------------------------
#13 Mago Berry Recovers 1/8 HP and confuses Transfer in via Pal Park.
any Pokémon that doesnt like
Sweet Flavour.
--------------------------------------------------------------------------------
#14 Aguav Berry Recovers 1/8 HP and confuses Transfer in via Pal Park.
any Pokémon that doesnt like
Bitter Flavour.
--------------------------------------------------------------------------------
#15 Iapapa Berry Recovers 1/8 HP and confuses Transfer in via Pal Park.
any Pokémon that doesnt like
Sour Flavour.
--------------------------------------------------------------------------------
#16 Razz Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#17 Bluk Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#18 Nanab Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#19 Wepear Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#20 Pinap Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#21 Pomeg Berry Lowers Effort Values for HP Transfer in via Pal Park.
by 10 Points if EVs are 100
or less. If EVs are greater,
they reduce to 100.
--------------------------------------------------------------------------------
#22 Kelpsy Berry Lowers Effort Values for Transfer in via Pal Park.
Attack by 10 Points if EVs
are 100 or less. If EVs are
greater, they reduce to 100.
--------------------------------------------------------------------------------
#23 Qualot Berry Lowers Effort Values for Transfer in via Pal Park.
Defense by 10 Points if EVs
are 100 or less. If EVs are
greater, they reduce to 100.
--------------------------------------------------------------------------------
#24 Hondew Berry Lowers Effort Values for Transfer in via Pal Park.
Special Attack by 10
Points if EVs are 100 or
less. If EVs are greater,
they reduce to 100.
--------------------------------------------------------------------------------
#25 Grepa Berry Lowers Effort Values for Transfer in via Pal Park.
Special Defense by 10
Points if EVs are 100 or
less. If EVs are greater,
they reduce to 100.
--------------------------------------------------------------------------------
#26 Tamato Berry Lowers Effort Values for Transfer in via Pal Park.
Speed by 10 Points if EVs
are 100 or less. If EVs are
greater, they reduce to 100.
--------------------------------------------------------------------------------
#27 Cornn Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#28 Magost Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#29 Rabuta Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#30 Nomel Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#31 Spelon Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#32 Pamtre Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#33 Watmel Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#34 Durin Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#35 Belue Berry Pofin Transfer in via Pal Park.
--------------------------------------------------------------------------------
#36 Okka Berry If the Pokémon holding this Held by wild Mawile. Also
Berry is weak to fire type given to you by the lady in
attacks, this berry reduces a house in the southwestern
a fire attack's damage by corner of Nomose City.
50%.
--------------------------------------------------------------------------------
#37 Itoke Berry If the Pokémon holding this Held by wild Phanphy and
Berry is weak to water type Donphan. Also given to you
attacks, this berry reduces by the lady in a house in
a water attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#38 Sokuno Berry If the Pokémon holding this Held by wild Buoysel and
Berry is weak to electric Floatsel. Also given to you
attacks, this berry reduces by the lady in a house in
an electric attack's damage the southwestern corner of
by 50%. Nomose City.
--------------------------------------------------------------------------------
#39 Rindo Berry If the Pokémon holding this Held by wild Keikouo and
Berry is weak to grass type Neoranto. Also given to you
attacks, this berry reduces by the lady in a house in
a grass attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#40 Yache Berry If the Pokémon holding this Held by wild Mukkuru,
Berry is weak to ice type Mukubird, and Mukkuhawk.
attacks, this berry reduces Also given to you by the
an ice attack's damage by lady in a house in the
50%. southwestern corner of
Nomose City.
--------------------------------------------------------------------------------
#41 Yopu Berry If the Pokémon holding this Held by wild Mimimoru and
Berry is weak to fighting Mimiroppu. Also given to you
attacks, this berry reduces by the lady in a house in
a fighting attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#42 Biaa Berry If the Pokémon holding this Held by wild Shroomish and
Berry is weak to poison type Breloom. Also given to you
attacks, this berry reduces by the lady in a house in
a poison attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#43 Shuka Berry If the Pokémon holding this Held by wild Ponyta and
Berry is weak to ground type Rapidash. Also given to you
attacks, this berry reduces by the lady in a house in
a ground attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#44 Bakou Berry If the Pokémon holding this Held by wild Sunkern. Also
Berry is weak to flying type given to you by the lady in
attacks, this berry reduces a house in the southwestern
a flying attack's damage by corner of Nomose City.
50%.
--------------------------------------------------------------------------------
#45 Utan Berry If the Pokémon holding this Held by wild Mankey and
Berry is weak to psychic type Primeape. Also given to you
attacks, this berry reduces by the lady in a house in
a psychic attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#46 Tanga Berry If the Pokémon holding this Held by wild Spoink and
Berry is weak to bug type Grumpig. Also given to you
attacks, this berry reduces by the lady in a house in
a bug attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#47 Yorogi Berry If the Pokémon holding this Held by wild Taillow and
Berry is weak to rock type Swellow. Also given to you
attacks, this berry reduces by the lady in a house in
a rock attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#48 Gashibu Berry If the Pokémon holding this Given to you by the lady in
Berry is weak to ghost type a house in the southwestern
attacks, this berry reduces corner of Nomose City.
a ghost attack's damage by
50%.
--------------------------------------------------------------------------------
#49 Haban Berry If the Pokémon holding this Held by wild Fukamaru,
Berry is weak to dragon type Gabaito, and Kaburaisu. Also
attacks, this berry reduces given to you by the lady in
a dragon attack's damage by a house in the southwestern
50%. corner of Nomose City.
--------------------------------------------------------------------------------
#50 Namo Berry If the Pokémon holding this Held by wild Riishan and
Berry is weak to dark type Chimecho. Also given to you
attacks, this berry reduces by the lady in a house in
a dark attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#51 Ririba Berry If the Pokémon holding this Held by wild Snorunt,
Berry is weak to steel type Glalie, and Yukimenoko. Also
attacks, this berry reduces given to you by the lady in
a steel attack's damage by a house in the southwestern
50%. corner of Nomose City.
--------------------------------------------------------------------------------
#52 Hozu Berry If the Pokémon holding this Held by wild Ratatta and
Berry is weak to normal type Raticate. Also given to you
attacks, this berry reduces by the lady in a house in
a normal attack's damage by the southwestern corner of
50%. Nomose City.
--------------------------------------------------------------------------------
#53 Liechi Berry Raises Attack when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#54 Ganlon Berry Raises Defense when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#55 Salac Berry Raises Speed when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#56 Petaya Berry Raises Sp. Att when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#57 Apicot Berry Raises Sp. Def when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#58 Lansat Berry Raises Critical hit ratio Transfer in via Pal Park.
when HP is below 1/4.
--------------------------------------------------------------------------------
#59 Starf Berry Raises Any Stat when HP is Transfer in via Pal Park.
below 1/4.
--------------------------------------------------------------------------------
#60 Enigma Berry HP is recovered when hit with Transfer in via Pal Park.
a super-effective attack.
--------------------------------------------------------------------------------
#61 Mikuru Berry Raises Accuracy when HP is
below 1/4.
--------------------------------------------------------------------------------
#62 Biaa Berry Raises Evasiveness when HP is
below 1/4.
--------------------------------------------------------------------------------
#63 Shuuka Berry Foe receives damage when
holder is hit by a physical
attack.
--------------------------------------------------------------------------------
#64 Shuuka Berry Foe receives damage when
holder is hit by a special
attack.
--------------------------------------------------------------------------------


/--------------------------------/
/ VI. Mail Pocket /
/--------------------------------/
These are different kinds of paper for sending messages. You can write a message
on them and attach it to a traded Pokémon. Very fun!

================================================================================
Name Location(s)
================================================================================
Air Mail Kotobuki City, Mio City, Hakutai City, Zui Town, and Nomose
City Pokémarts.
--------------------------------------------------------------------------------
Tunnel Mail Kurogane City Pokémart.
--------------------------------------------------------------------------------
Bloom Mail Sonou Town Pokémart.
--------------------------------------------------------------------------------
Blizzard mail Kissaki City Pokémart.
--------------------------------------------------------------------------------
Love-Love mail Yosuga City Pokémart.
--------------------------------------------------------------------------------
Grass Mail Tobari City Department Store.
--------------------------------------------------------------------------------
Flame Mail Tobari City Department Store.
--------------------------------------------------------------------------------
Blue Mail Tobari City Department Store.
--------------------------------------------------------------------------------
Space Mail Tobari City Department Store.
--------------------------------------------------------------------------------
Steel Mail Nagisa City Pokémart.
--------------------------------------------------------------------------------

/--------------------------------/
/ VII. Battle Booster Pocket /
/--------------------------------/
These items boost your Pokémon's stats and abilities during battle. They include
things like Guard Spec, X Attack, and the like.

================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Clefairy Doll Allows you to flee wild Tobari City Department Store.
Pokémon battles.
--------------------------------------------------------------------------------
Dire Hit In battle, critical hit Tobari City Department Store.
ratio is raised.
--------------------------------------------------------------------------------
Guard Spec In battle, stats cannot be Tobari City Department Store.
lowered.
--------------------------------------------------------------------------------
X Accuracy In battle, accuracy is Tobari City Department Store.
raised.
--------------------------------------------------------------------------------
X Attack In battle, attack is raised. Tobari City Department Store.
--------------------------------------------------------------------------------
X Defend In battle, defense is Tobari City Department Store.
raised.
--------------------------------------------------------------------------------
X Sp. Def In battle, Special Defense Tobari City Department Store.
is raised.
--------------------------------------------------------------------------------
X Special In battle, Special Attack is Tobari City Department Store.
raised.
--------------------------------------------------------------------------------
X Speed In battle, Speed is raised. Tobari City Department Store.
--------------------------------------------------------------------------------



/--------------------------------/
/ VIII. Key Items Pocket /
/--------------------------------/
These are items that go in the key items compartment of your pack. Things like
your Friend list, bicycle, fishing rods, etc. can be found here.

================================================================================
Item Name Item Effect Item Location(s)
================================================================================
Accessory Box Stores the accessories for
Super Contests.
--------------------------------------------------------------------------------
Adventure Notebook Records the in-game
progress.
--------------------------------------------------------------------------------
Ancient Charm An ancient item you deliver
to the elder in Kannagi
Town.
--------------------------------------------------------------------------------
Bike Allows for faster travel. Hakutai City (Bike Shop) -
Press B to change gear. After saving the owner from
the Team Galaxy building, talk
to him here.
--------------------------------------------------------------------------------
Coin Case Stores Game Arcade coins. Tobari City - Talk to a jester
in a house in the southwest
corner of town. If you answer
his question right (you can
try more than once) you'll get
this.
--------------------------------------------------------------------------------
Coupon 1 Coupon 1 of 3 to redeem for
the Pokétchi.
--------------------------------------------------------------------------------
Coupon 2 Coupon 2 of 3 to redeem for
the Pokétchi.
--------------------------------------------------------------------------------
Coupon 3 Coupon 3 of 3 to redeem for
the Pokétchi.
--------------------------------------------------------------------------------
Crescent Feather Used for warding off Dropped by Kureseria in
nightmares of the child in Crescent Island.
Mio City.
--------------------------------------------------------------------------------
Explore Set Used for going to the Shinou Hakutai City - inside the
Underground. house to the right of the
Pokémon Center.
--------------------------------------------------------------------------------
Friends Album Stores your friend codes. Get this from the wifi lady
in the downstairs area of a
Pokémon center.
--------------------------------------------------------------------------------
Good Rod Hooks water Pokémon. On Rt. 209, talk to the
fisherman on the dock and say
yes to his question.
--------------------------------------------------------------------------------
Heaven's Pipe Plays a melody that summons
Aruseus (event only).
--------------------------------------------------------------------------------
Member's Card A 50-year old key for
accessing the motel in Mio
City. (Darkrai event only).
--------------------------------------------------------------------------------
Oak's Letter A letter from Prof. Oak to
be taken to route 224.
(Sheimi event only)
--------------------------------------------------------------------------------
Old Rod Hooks water Pokémon. Talk to the fisherman in the
building west of Kotobuki city
and say yes to his question.
--------------------------------------------------------------------------------
Parcel A parcel for your rival. Get this from your rival's
mother. She comes to visit
your mother's house, and will
ask you to deliver it to your
rival for her.
--------------------------------------------------------------------------------
Pofin Case Stores the pofin you create. Yosuga City - Talk to the
Pokémon Fan Club (east of
Pokémart) President.
--------------------------------------------------------------------------------
Point Card Records your Battle Tower Given to you after entering
Battle Points. the Battle Tower for the first
time.
--------------------------------------------------------------------------------
Pokétore Locates hidden Pokémon in Given to you by Prof. Oak upon
the grass. Requires 50 completion of the Shinou 'dex.
steps to recharge. You can get it either at Prof.
Nanakamado's lab or at the Pal
Park entrance.
--------------------------------------------------------------------------------
Power Plant Key Key to access the valley
power plant.
--------------------------------------------------------------------------------
Psyduck Pail Used to water berry trees. Sonou town - talk to one of
the women inside the flower
shop.
--------------------------------------------------------------------------------
Room Key Opens door at grand Lake
hotel.
--------------------------------------------------------------------------------
Rule Book User's guide to online
trading.
--------------------------------------------------------------------------------
Secret Potion Used to heal Psyduck Aspiration Lake area - Shirona
flock. gives you this after you chase
the Team Galaxy grunt from
Nomose city to this area.
--------------------------------------------------------------------------------
Sticker Box Stores stickers for One of the houses in east Zui
Pokéball decorations. Town, after jumping down the
ledges.
--------------------------------------------------------------------------------
Super Rod Hooks water Pokémon. Talk to the fisherman outside
the gate to route 225
(fighting area side).
--------------------------------------------------------------------------------
Team Galaxy Key Opens door to Team Inside the basement of the
Galaxy HQ. Galaxy HQ Building.
--------------------------------------------------------------------------------
Town Map Shows you the various Deliver the parcel to your
areas of Shinou. rival, and he will give you a
Town Map.
--------------------------------------------------------------------------------
VS Seeker Allows you to rebattle Route 207 - Hikari (Or Rokki)
trainers. will give this to you.
--------------------------------------------------------------------------------
Warehouse Key Opens door to the Team Talk to the Galaxy grunt
Galaxy Warehouse. outside the Galaxy HQ building
after visiting the three
lakes.
--------------------------------------------------------------------------------


A note about Underground Items - these items don't have a place in your pack,
but they're special too. Things like gems, secret base items, and the items you
dig up before storing them in your pack are just a few examples. Except for
overworld items like evolution stones, heart scales, etc., these items are only
used in the underground.


/--------------------------------/
/ IX. Secret Base Items /
/--------------------------------/
A. Dolls
================================================================================
Name Location(s)
================================================================================
Munchlax Doll Tobari City Department Store
--------------------------------------------------------------------------------
Bonsly Doll Tobari City Department Store
--------------------------------------------------------------------------------
Mime Jr. Doll Tobari City Department Store
--------------------------------------------------------------------------------
Tamanta Doll Tobari City Department Store
--------------------------------------------------------------------------------
Buizeru Doll Tobari City Department Store
--------------------------------------------------------------------------------
Perappu Doll Tobari City Department Store
--------------------------------------------------------------------------------

B. Cushions
================================================================================
Name Location(s)
================================================================================
Green Cushion Tobari City Department Store
--------------------------------------------------------------------------------

C. Appliances
================================================================================
Name Location(s)
================================================================================
Shokki tana Tobari City Department Store
(tableware
shelves)
--------------------------------------------------------------------------------
Big TV Tobari City Department Store
--------------------------------------------------------------------------------
Refrigerator Tobari City Department Store
--------------------------------------------------------------------------------
Lovely Sink Tobari City Department Store
--------------------------------------------------------------------------------

/--------------------------------/
/ X. Other Underground Items /
/--------------------------------/
Gems and treasure are found by first finding a sparkle on the wall by tapping
the touch screen. Once you find one, walk up to it, face it, and hit A. The game
will ask if you want to dig. Choose yes, the first option.

You'll be taken to a new screen with a lot of dirt and rocks. You use your
stylus to carefully chip away at the dirt and rocks to reveal the items
underneath. You can find either gems or treasure, but you only have a limited
number of hammer strokes, so make them count! Also, keep an eye on the light-
colored dirt. If you pay close attention to the tiny hole in the center of
the cracked ones, you can often spy the glint of an object underneath. It makes
digging much easier if you simply crack the dirt and only hit the ones with odd
colors glinting at you, as you use less hammer strokes this way.

A. Gems

Gems are used to buy traps and goods (secret base items) from the various
hikers you will find stationed underground. To collect gems, you will often
have to combine piles, or else you will run out of space in your bag and you'll
start to throw away the new gems that you find. To combine piles, simply choose
a gem in your pack, choose the first menu option that comes up (bury), and then
repeat the process for all the other gems of that color. When you have finished
with that color, exit the menu and hit A. You will then pick up a combined pile
of the gems.

This process is not without drawbacks, however. When you combine gems, you
invariably lose a lot of them. Unfortunately, there's no way around this. The
hikers will not take multiple piles of gems as payment. It all has to be in
one lump pile. This is also important to consider when you have piles that
are larger than what they are asking for. If you stack your piles too high,
you'll be throwing your gems away on the cheaper items.

================================================================================
Name Gem Equivalent
================================================================================
Pink Gems Pearls
Red Gems Rubies
Blue Gems Sapphires
Green Gems Emeralds
Mixture Gems Diamonds
--------------------------------------------------------------------------------


B. Treasure

Treasure is simply a collection of items you dig up that can be used
aboveground. As your treasure bag fills, it's a good idea to periodically empty
it into your aboveground bag, or else you'll run the risk of overflowing the
bag and throwing items away as you dig them up.

To transition your treasure into your overworld bag, simply select an item, and
choose the first menu option to move it to your overworld bag. You can virtually
keep hitting A until all of them have been moved. It's that simple.

================================================================================
Name
================================================================================
Aruseus Plates
--------------------------------------------------------------------------------
Black Steel Orb
--------------------------------------------------------------------------------
Blue Shard
--------------------------------------------------------------------------------
Claw Fossil
--------------------------------------------------------------------------------
Cold Rock
--------------------------------------------------------------------------------
Crucial Stone
--------------------------------------------------------------------------------
Dome Fossil
--------------------------------------------------------------------------------
Everstone
--------------------------------------------------------------------------------
Fire Stone
--------------------------------------------------------------------------------
Green Shard
--------------------------------------------------------------------------------
Hard Stone
--------------------------------------------------------------------------------
Heart Scale
--------------------------------------------------------------------------------
Helix Fossil
--------------------------------------------------------------------------------
Helmet Fossil
--------------------------------------------------------------------------------
Hot Rock
--------------------------------------------------------------------------------
Leaf Stone
--------------------------------------------------------------------------------
Light Clay
--------------------------------------------------------------------------------
Max Revive
--------------------------------------------------------------------------------
Moon Stone
--------------------------------------------------------------------------------
Old Amber
--------------------------------------------------------------------------------
Precious Bone
--------------------------------------------------------------------------------
Red Shard
--------------------------------------------------------------------------------
Revive
--------------------------------------------------------------------------------
Root Fossil
--------------------------------------------------------------------------------
Sandy Rock
--------------------------------------------------------------------------------
Shield Fossil
--------------------------------------------------------------------------------
Star Piece
--------------------------------------------------------------------------------
Sun Stone
--------------------------------------------------------------------------------
Thunderstone
--------------------------------------------------------------------------------
Water Stone
--------------------------------------------------------------------------------
Wet Rock
--------------------------------------------------------------------------------
Yellow Shard
--------------------------------------------------------------------------------


C. Traps

Traps can be gained in two different ways: you can either find them on the
by tapping the touch screen and looking for the white sparkles, or you can
buy them from hikers for gems. Every day you will find a new assortment lying
around, and every day the hikers change their stock. Check often!

================================================================================
Name Effect Remedy
================================================================================
Boulder Trap Drops a huge boulder in your Repeatedly touch the boulder
path. with the stylus to break it
apart.
--------------------------------------------------------------------------------
Bubble Trap Creates a multitude of Break each bubble by touching
bubbles to block your path. it with the stylus.
--------------------------------------------------------------------------------
Confusion Trap Causes your character to Keep moving until it passes.
ignore orders and move
randomly.
--------------------------------------------------------------------------------
Deep Hole Trap Creates a deep, soggy hole Repeatedly change direction
for you to stick in. rapidly to break free.
--------------------------------------------------------------------------------
Ember Trap Creates a small fireball to Blow in the mic to clear the
block your path. fire away.
--------------------------------------------------------------------------------
Foam Trap Creates a few bubbles to Break each bubble by touching
block your path. it with the stylus.
--------------------------------------------------------------------------------
Hole Trap Creates a soggy hole for you Repeatedly change direction
to stick in. rapidly to break free.
--------------------------------------------------------------------------------
Leaf Trap Covers your vision with Blow in the mic to clear the
leaves. leaves away.
--------------------------------------------------------------------------------
Move Down Trap Sends you zooming downwards Wait for it to pass.
for a short distance.
--------------------------------------------------------------------------------
Move Left Trap Sends you zooming left Wait for it to pass.
for a short distance.
--------------------------------------------------------------------------------
Move Right Trap Sends you zooming right Wait for it to pass.
for a short distance.
--------------------------------------------------------------------------------
Move Up Trap Sends you zooming upwards Wait for it to pass.
for a short distance.
--------------------------------------------------------------------------------
Petal Dance Trap Covers your path with Blow in the mic to clear the
petals. petals away.
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Reversal Trap Reverses the directional Walk for a while until it
controls for a short passes. It won't pass without
distance. distance.
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Rock Trap Drops a cracked rock in your Repeatedly touch the rock with
path. the stylus to break it apart.
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Sign Trap 1 Causes you to pause for a Wait for it to pass.
moment, and flashes a
message on the top screen
that reads, "Hello! Nice to
meet you!"
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Sign Trap 2 Causes you to pause for a Wait for it to pass.
moment, and flashes a
message on the top screen
that reads, "Goodbye! I have
to return to the surface!"
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Sign Trap 3 Causes you to pause for a Wait for it to pass.
moment, and flashes a
message on the top screen
that reads, "Let's go to the
Union Room!"
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Speed Down Trap Sends you zooming downwards. Wait for it to pass.
Moves farther than the Move
traps.
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Speed Left Trap Sends you zooming left. Wait for it to pass.
Moves farther than the Move
traps.
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Speed Right Trap Sends you zooming right. Wait for it to pass.
Moves farther than the Move
traps.
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Speed Up Trap Sends you zooming upwards. Wait for it to pass.
Moves farther than the Move
traps.
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